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[Scenic NPCs] lua/entities/npc_citizen_with_ration_idle/init.lua:165: Tried to use a NULL entity!
1. GetName - [C]:-1
2. unknown - lua/entities/npc_citizen_with_ration_idle/init.lua:165
3. unknown - lua/dlib/modules/hook.lua:904
░░░░░▄█▌▀▄▓▓▄▄▄▄▀▀▀▄▓▓▓▓▓▌█DOGE
░░░▄█▀▀▄▓█▓▓▓▓▓▓▓▓▓▓▓▓▀░▓▌█ / KABOSU
░░█▀▄▓▓▓███▓▓▓███▓▓▓▄░░▄▓▐█▌
░█▌▓▓▓▀▀▓▓▓▓███▓▓▓▓▓▓▓▄▀▓▓▐█
▐█▐██▐░▄▓▓▓▓▓▀▄░▀▓▓▓▓▓▓▓▓▓▌█▌
█▌███▓▓▓▓▓▓▓▓▐░░▄▓▓███▓▓▓▄▀▐█ YOU
█▐█▓▀░░▀▓▓▓▓▓▓▓▓▓██████▓▓▓▓▐█ WILL
▌▓▄▌▀░▀░▐▀█▄▓▓██████████▓▓▓▌█▌BE
▌▓▓▓▄▄▀▀▓▓▓▀▓▓▓▓▓▓▓▓█▓█▓█▓▓▌█▌MISSED
█▐▓▓▓▓▓▓▄▄▄▓▓▓▓▓▓█▓█▓█▓█▓▓▓/REMEMBERED
- Spawn Icons
- A new Category
- NPC animations will not ever stop even when Thinking is turned on.
- Each NPC does an animation.
- Some NPCs are netural to Metrocops.
- Some NPCs make noises or talk.
- Some NPCs can be talked to by pressing E on them.
- Metrocop NPCs in this mod are netural to the player.
░░░░░▄█▌▀▄▓▓▄▄▄▄▀▀▀▄▓▓▓▓▓▌█DOGE
░░░▄█▀▀▄▓█▓▓▓▓▓▓▓▓▓▓▓▓▀░▓▌█ / KABOSU
░░█▀▄▓▓▓███▓▓▓███▓▓▓▄░░▄▓▐█▌
░█▌▓▓▓▀▀▓▓▓▓███▓▓▓▓▓▓▓▄▀▓▓▐█
▐█▐██▐░▄▓▓▓▓▓▀▄░▀▓▓▓▓▓▓▓▓▓▌█▌
█▌███▓▓▓▓▓▓▓▓▐░░▄▓▓███▓▓▓▄▀▐█ YOU
█▐█▓▀░░▀▓▓▓▓▓▓▓▓▓██████▓▓▓▓▐█ WILL
▌▓▄▌▀░▀░▐▀█▄▓▓██████████▓▓▓▌█▌BE
▌▓▓▓▄▄▀▀▓▓▓▀▓▓▓▓▓▓▓▓█▓█▓█▓▓▌█▌MISSED
█▐▓▓▓▓▓▓▄▄▄▓▓▓▓▓▓█▓█▓█▓█▓▓▓/REMEMBERED
- Spawn Icons
- A new Category
- NPC animations will not ever stop even when Thinking is turned on.
- Each NPC does an animation.
- Some NPCs are netural to Metrocops.
- Some NPCs make noises or talk.
- Some NPCs can be talked to by pressing E on them.
- Metrocop NPCs in this mod are netural to the player.
- Some animations are dyamic and respond to the person/persons ( people ) being hit or if they hear combat sounds.
1. GetName - [C]:-1
2. v - lua/entities/npc_plaza_citizen_static/init.lua:132
3. unknown - lua/includes/modules/hook.lua:96