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Tested to work with alien races, as well as fixing the worldgen bug. Dazz, if you want me to take this maintained version down, please let me know.
ReflectionTypeLoadException getting types in assembly AutoOwl: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
Loader exceptions:
=> System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=0.18.0.0, Culture=neutral, PublicKeyToken=null'.
How the hell do you even break worldgen with a pawn schedule edit?
Loader exceptions:
=> System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=0.18.0.0, Culture=neutral, PublicKeyToken=null'.
ReflectionTypeLoadException getting types in assembly AutoOwl: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
https://ludeon.com/forums/index.php?topic=45988.0
I've had the same problem but I changed my mod load order to make AutoOwl last and that fixed it with new pawns joining my colony and having the trait.
It's possible that they lost night owl after the assignment.
Link: https://github.com/XeoNovaDan/AutoOwl/releases/latest
Instructions to install are on the same page.
Enjoy!
@Dazz Aephiex - If you want me to take this down (preferably once you've fixed this Steam version), don't hesistate to let me know.
- When I have pawns with this trait, I get an Error Message like every second
- I can capture downed pawns to prisinor beds, but the are still downed, but on top of the bed
- I can't force prisinors to work. (The last two are probably from combination with "Prison Labor")
- Weidest of all: Animals don't spawn
(All after starting a new Colony)
I hope to see some fixes, this is a cool mod!