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This sounds like a really interesting idea. I'm actually not a fan of the existence of strategic resources in the game as it is, because they're silly. But, I think this kind of feature utilizing them in a different way could definitely make the game more interesting without straining suspension of disbelief beyond a reasonable breaking point."
... how can you call them silly when your sector govenor quits from ill health due to substance abuse ... that damn xeno hydro is pukka
odd tho that this even can be an issue, considering i thought they just made the whole hivemind/machine empire flaver simply a thing of swaping variables
for this mod (and the buildings) the machine empire version of the planetary administration (the Planetary Processor) doesnt count as the administration, thus preventing the building to be built
(found it out with the teldar building)
can't wait to try it out