Garry's Mod

Garry's Mod

[OLD] TTT_Nuclear_Power_b1
65 則留言
RaptorMatt  [作者] 2023 年 11 月 8 日 下午 4:40 
Mmmm, uranium! :D
OverlordTankRacer 2023 年 11 月 4 日 上午 7:48 
uranium fever
indeepj 2023 年 4 月 1 日 上午 5:13 
because it isnt modern hip cool and containing things that arent possible? they didnt specify in any way, so. we can only assume
RaptorMatt  [作者] 2022 年 1 月 18 日 下午 3:33 
Why?
benbunkeresq 2022 年 1 月 12 日 下午 6:13 
yeah this sucks >:((((((
RaptorMatt  [作者] 2021 年 1 月 17 日 下午 7:27 
What's the issue you're having?
Master10 2021 年 1 月 16 日 下午 1:48 
i cant play the map
RaptorMatt  [作者] 2019 年 7 月 31 日 上午 11:03 
Hahaha, you might want to disable some addons! If you disable all addons (there's a button for this in the menu) and re-enable only what you need, it should run smoothly.

Also, the newest version is quite a bit more optimized.
Ramin Inuras 2019 年 7 月 31 日 上午 7:06 
me: this map looks cool! try it.

My computer: I'll remember it for you!!

8000k of addons: we wanna make a surprize for your processor!
Lexi Lunarpaw 2019 年 6 月 18 日 下午 12:14 
SMG4?
Gromble 2018 年 6 月 13 日 下午 6:34 
#smg4
Skalog 2018 年 2 月 16 日 下午 2:39 
USE CS:GO
Adrian 2017 年 7 月 27 日 下午 8:27 
what happened to the old map with an actual vault and the changing password on the clipboards
BFLMerc 2016 年 12 月 25 日 下午 8:23 
good thing i got counter strike before i got this map
RaptorMatt  [作者] 2016 年 5 月 17 日 上午 11:35 
Hey guys! I just released the final version of the map! Find it here:

http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=686386148


Have fun! :)
Metaandre 2015 年 10 月 15 日 下午 7:15 
How do you use the traps?
Plz reply me, I want to see them!
craig2048 2015 年 9 月 19 日 上午 6:43 
Guys this is Black Mesa from HL1
floret with a flamer ΘΔ 2015 年 7 月 4 日 上午 10:13 
I bet this is cool, But I need CS:S
Psyduck 2015 年 6 月 15 日 上午 11:42 
OMFG THIS MAP IS SO EPIC
RaptorMatt  [作者] 2015 年 5 月 5 日 下午 11:44 
Also, version 3 (likely to be the final release) is very close to being completed. Stay tuned!
Tåget 2015 年 5 月 5 日 上午 8:58 
:O yusss!
RaptorMatt  [作者] 2015 年 5 月 3 日 下午 11:12 
Tåget 2015 年 4 月 22 日 上午 11:34 
Damn, why has no one commented for more than a year.
Jason 2014 年 3 月 26 日 下午 1:30 
when will be the final release
RaptorMatt  [作者] 2013 年 10 月 9 日 上午 5:12 
@ufaneca - Weird, the map should automatically download if you subscribed to it. This is the old version, just so you know. Search for ttt_nuclear_power_b2 for the newer one. If you can't get it to work here, it's also available on garrysmod.org . All you need to do is search! Have fun :)
RaptorMatt  [作者] 2013 年 10 月 9 日 上午 5:10 
@Disco stu (zachftt) - We'll see! I'm not really sure what I'm going to finish next, although I have plenty of fresh ideas!
Alpha 2013 年 9 月 16 日 上午 10:40 
@<[Matt]2468rv where can i download the map, doesn't appeard anything after i subscribed your channel
Swingtastic 2013 年 8 月 12 日 上午 11:26 
You should make a map based on Black Mesa Source after this!
RaptorMatt  [作者] 2013 年 3 月 20 日 下午 7:48 
Beta 2 has been Released!

http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=133138700

Have fun guys :)
c 2013 年 3 月 20 日 下午 12:58 
Estimated time of release?
RaptorMatt  [作者] 2013 年 3 月 19 日 下午 8:14 
Beta 2 release of TTT_Nucelar_Power is on it's way! :) I only have a few things to finish up before I release it. Beta 2 should fix a bug causing the elevators to get stuck, and you will be able to break out of the elevator. The elevator shafts will be completely playable (with ladders), and there will be ventilation ducts that lead from the elevator shafts back to the main areas. Beta 2 will also address a bug concerning the pipes in the sewer. Some people were having trouble crawling through the pipes easily, getting stuck, etc. The sewer pipes are fixed and will be smoothly traversable in the next release.
RaptorMatt  [作者] 2013 年 3 月 19 日 下午 8:14 
For those of you having missing textures (a small minority), to be honest there isn't much I can do to help you. It's a problem that as far as I can tell, is unrelated to the map. All of the relevant textures are packed into the map and as long as Counter-Strike: Source is mounted, it should work just fine. You may have to re-install Garry's Mod, CS:S, etc. to fix underlying issues that are unrelated to the map itself. I've even had to do that before to fix missing textures.
c 2013 年 3 月 19 日 下午 2:07 
Looks like black mesa source entrance :D good job
Lochness 2013 年 3 月 19 日 上午 9:05 
why is the tube a missing texture for me PLZ RESPOND! D-:
TazziKiD 2013 年 3 月 17 日 下午 11:13 
Nice map! i like the James Bond Golden Eye thing in the rector/spinning thing control room
spicyasianzing 2013 年 3 月 17 日 下午 6:37 
Hm.. when i played the map, i got TRUCKLOADS of missing textures..... yet i have CSS installed and mounted.
HerpesFreeSince97 | TRADER 2013 年 3 月 17 日 下午 6:26 
boss
Thom 2013 年 3 月 17 日 下午 12:16 
ok thanks
RaptorMatt  [作者] 2013 年 3 月 17 日 上午 11:32 
Thanks Handsome Jack!

Andersontho - CS:S stands for Counter-Strike: Source, a game that Trouble in Terrorist Town depends on. If you don't have it you'll need to buy it from Steam, or there might be a content pack for CS:S that you could search for and install instead. I'm not sure, since I simply bought the game.
Thom 2013 年 3 月 17 日 上午 8:04 
can you please make a link to the CSS, i cannot find it anywhere on the workshop
BishopGT 2013 年 3 月 16 日 下午 9:41 
Excellent work mate, Keep up the good work!
RaptorMatt  [作者] 2013 年 3 月 16 日 下午 12:50 
No problem!
AuhnRa 2013 年 3 月 16 日 下午 12:10 
oh ok thanks
RaptorMatt  [作者] 2013 年 3 月 16 日 上午 11:50 
ŁҜЯ_Launcher_[FR] - What orange tube are you talking about exactly? If you have pink and black textures, you might need to reinstall Gmod or CS:S to fix it. This can happen randomly sometimes, and it's happened to me before. It's a problem unrelated to the map.
AuhnRa 2013 年 3 月 15 日 下午 1:26 
the orange tube is pink and black with me (I have CSS and half life 1,2 etc.)
RaptorMatt  [作者] 2013 年 3 月 14 日 上午 10:30 
No problem JGAm3r, and thanks a lot!


Sonic The Hedgehog - I'm sorry you're having issues, but it's hard to tell what your specific problem is unless I see it for myself. Your problem though is most likely unrelated to the map itself, and solving it could range from making sure CS:S is mounted to re-installing Garry's Mod, CS:S, etc. to fix underlying issues. I know I've had to do that before when I've had models/textures disappear or show up as errors randomly and for no apparent reason.

Hope you can get it fixed!
Penken 2013 年 3 月 14 日 上午 3:19 
like the main things that are supposed to work DO work, from the nuclear core to the holographic.... things (which are pretty freaking awesome by the way) not sure what's wrong with the rest if it
Loquacious Lasagna 2013 年 3 月 13 日 下午 8:49 
Thank you. I will look into that, i have a pretty awesome PC, but come to think of it, i cannot remember installing the driver for my GPU.....hmmm. Thank you for your help, and congratz on making such a nice map. I especially like the waterfall in the reception area. :D
RaptorMatt  [作者] 2013 年 3 月 13 日 下午 7:55 
JGAm3r - Props moving, NPCs dying, etc. is independent of the map's design as far as lag is concerned. From testing I did on lower-end PCs, FPS drops are more likely to occur in the central area of the map (reactor room and upper circular lab), the sewer where the clear dynamic waterfalls are, and when the reactor traitor trap was activated. This is simply due to more resource-demanding rendering in those areas. FPS drops can also occur when certain doors are opened, causing more of the map to be rendered.

Most of the time, lag and FPS drop is directly linked with how powerful your PC is. If you have a powerful PC and are still experiencing lag, you may have underlying problems with your GPU, drivers, etc.

I hope this is somewhat insightful on what could be causing lag for you.