Day of Infamy

Day of Infamy

Walther P38 Reanimated
30 Comments
Jeph 29 Apr, 2020 @ 6:37am 
Just as a heads-up, the PPK reanimation is bugged, it only works twice when the game is booted up, and then stops working, you might wanna look into that.
MzK  [author] 20 Jul, 2018 @ 1:03pm 
...?
MzK  [author] 20 Jul, 2018 @ 1:01pm 
@The Master MLG #YT

-Sure thing, just put me in the description anywhere as long as it's non-commercial :)
MzK  [author] 22 Mar, 2018 @ 4:36pm 
@G)-(OST CAGE

-Oh uh, I think I can do fine without it but thanks for the suggestion
Ghost Cage 22 Mar, 2018 @ 3:19pm 
use the curve editor you knob.
kthnxbai.
Derpa 5 Mar, 2018 @ 9:45pm 
Is the soundpack available on workshop? I like the sound of the mp40
Nima 5 Mar, 2018 @ 4:37pm 
Stellar work as always MzK
Ganest 5 Mar, 2018 @ 5:18am 
where can we find the sound?
Anny 4 Mar, 2018 @ 7:37pm 
Bro, Will you do more animation for more guns in future??
tools guy-kun 4 Mar, 2018 @ 12:12pm 
holy shit
Maki 4 Mar, 2018 @ 10:01am 
@Frenchy56 I don't know, if you detach the mag and then pull the trigger it might as nothing is holding the bolt to the rear.
Frenchy56 4 Mar, 2018 @ 4:17am 
@Maki Nishikino
Wouldn't the bolt go forward if you press the trigger again? Would be awesome if that was the case in-game, but of course that would be more animations for more or less nothing.
Trevor Reznik 4 Mar, 2018 @ 2:53am 
Wow another MzK reanim !!!!

Lovely
Bendzodiazepine 3 Mar, 2018 @ 1:44pm 
Reanimate the mg42 rambo style! holding the gun with one hand and holding the ammo belt with the other. Maybe it's too silly, but it WOULD be badass.
Maki 3 Mar, 2018 @ 7:57am 
@Depressed Cannon There is nothing wrong with it, on a dry mag the bolt will stay to the rear. All you have to do is reload and shoot again.
Dippy 3 Mar, 2018 @ 4:34am 
Can you do a reanimation of the Thompson? Hope it's not too much for to ask.

I'm sure some people,including myself,that the Thompson ingame doesn't get it's bolt pulled back during a full reload.
Frenchy56 3 Mar, 2018 @ 2:38am 
I feel like blasting Allies with my C96 one-handed, actually. Maybe others do.
Up to you.
MzK  [author] 2 Mar, 2018 @ 10:56pm 
@Flammable

-Hmm true, I guess I can see if I can add it sometime soon then ;)
Flam 2 Mar, 2018 @ 8:47pm 
there are some mods that use DICE assets and some even have "battlefield" right in the title. I doubt DICE is patrolling the steam workshop ready to flag all mods with their assets, and even if they were, what can they do about it?
MzK  [author] 2 Mar, 2018 @ 8:27pm 
@Flammable

-DICE is usually pretty picky and strict with people using their stuff, especially on GameBanana that I know of, so I'm a tad hesitant haha
Flam 2 Mar, 2018 @ 8:03pm 
Release the soundpack, nothing wrong with releasing a pack with sounds from other sources.
MzK  [author] 2 Mar, 2018 @ 8:01pm 
@Aggressive Masturbation

-Firstly what even is that name lol

-Secondly, it's a custom sound mod I made for myself, but it has BF1 samples in it so Idk about releasing it :)
DIEGO CS 2 Mar, 2018 @ 7:52pm 
good work
Kid named attention 2 Mar, 2018 @ 7:50pm 
What sound pack is this?
MzK  [author] 2 Mar, 2018 @ 6:23pm 
@Frenchy56

-The C96 is perfectly fine as is IMO, but yea I'm also not a fan of the position the Browning is in right now (too close to the screen)
Frenchy56 2 Mar, 2018 @ 4:18pm 
ayy yo the C96 and the Hi-Power are left
lol123 1 Mar, 2018 @ 10:13pm 
<3
Ribs 1 Mar, 2018 @ 7:41pm 
transitions are a bit stiff, that or i'm too used to mr. b's anims

Good stuff though
AttackCommander 1 Mar, 2018 @ 6:36pm 
Makes it feel real good! Thanks a bunch! : >
Vimy Glide 1 Mar, 2018 @ 6:35pm 
oh fUCK