Arma 3
Fight Art -- Yakın Dövüş Sanatı
18 Comments
Tank Priest 23 Jul, 2021 @ 10:07am 
Are we ever going to get new take downs? I would appreciate an aggressive take down say if you are really close to the enemy and they turn around. Also adding knives and other melee weapons in the game to add more unique take downs
Dr. Death 11 Aug, 2020 @ 2:50pm 
Oh so it was THIS mod that was giving me that issue? I thought it was enhanced movement
Enyeriscool42 11 Aug, 2020 @ 2:31pm 
Im also having the same problem as Tristanxh and Collins (Dog that has insomnia). This mod makes me randomly do the CPR animation whenever i start running with my gun down. Not only that but it makes me walk with one hand on the gun and the hand resting. If you could fix this issue or tell me how to fix it then I would appreciate it.
ilias 7 Jul, 2020 @ 2:25pm 
breaks Binoculars hotkey action (keeps repeating) and reload while prone (complete stuck of animations) .
BittermanQ2 24 Apr, 2020 @ 11:15pm 
is this a client side mod?
Dr. Death 14 Apr, 2020 @ 11:34pm 
For requiring the ACE Addon as nice as it is its a bit... lacking?
The punch does what it should do, and the leg kick and takedown works too. But the injuries direclty kill the person, instead of applying ACE medical damage, as such i can beat someone to half death and there's no way to cure unless i use the simplified base game medical system. Also its a bit OP dont you think? i kill someone in 4 punches and a single takedown immediatly kills someone. I kinda expected a more balanced thing with the ability to restrain someone to take them prisioners.
Rako 28 Oct, 2019 @ 9:48am 
It doesn't let you use iron sights or scope while proning to left or right
Vsauce ™ 21 May, 2019 @ 3:37am 
Hey there is a bug that ruin the AI. In practice it doesn't allow to the AI to treat injured people
Konstance™ (Hiatus) 14 May, 2019 @ 4:47am 
Does it really need Ace addon?
~Fox~Hound~ 27 Apr, 2019 @ 10:12am 
I've also got the mod up and set to friends only for playtesting. if you're interested in trying it out for yourself you can add me.
~Fox~Hound~ 27 Apr, 2019 @ 10:10am 
https://www.youtube.com/channel/UCj-S6nLyRKOFI9pNYkUGA1w?view_as=subscriber
Also here is a link to my you tube channel where I have a few previews of some of the mechanics & features I have been working on.
~Fox~Hound~ 27 Apr, 2019 @ 10:09am 
Hey I have been working on a metal gear scenario, a remake of metal gear 2 solid snake from the MSX for about a little over year now and you're mod would be perfect for the project. I am compiling a few mods together into an addon folder but didn't want to use the mod without your permission. I would of course give you full credit and a link posted on the scenarios description if you were ok with that.
Mack 31 Jan, 2019 @ 3:24pm 
Same problem as Tristanxh. Is this a common issue? Is there a way to fix it?
Tristanxh 6 Jan, 2019 @ 10:29am 
For some reason this mod keeps making me fall over and do the CPR animation whenever I am in combat stance with gun down and try to run.
Snake Plissken 19 Sep, 2018 @ 3:13am 
This is awesome. Is there a way to stab with a bayonet? That would complete Arma for me.
Schwienyy 11 Mar, 2018 @ 7:25am 
yes
Sergeant Smith 10 Mar, 2018 @ 6:24pm 
Amazing Mod +1
D€NIABLE A$$ET 6 Mar, 2018 @ 9:58am 
This is a HUGE feature in actual gameplay! I use it a few years now and very much like the enh. movement - mod, it kicks a door open to a whole new tactical cosmos.^^
Thanx for this great mod.