Arma 3
67 ratings
Fight Art -- Yakın Dövüş Sanatı
   
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Data Type: Mod
File Size
Posted
5.606 MB
15 Feb, 2018 @ 8:03pm
1 Change Note ( view )

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Fight Art -- Yakın Dövüş Sanatı

Description
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.

- Load your mission/editor/join to server
- Goto Settings -> Key Bindings -> Addon KeyBindings (added by CBA)-> Select MOCAP in dropdown list -> Configure your keys
Main attack button - Knocking by fists or by weapon in hands - by default binded to "T" key
Leg kick - Legs kicking with change to disarm your enemy - by default binded to "Shift+T" key
Takedowns/Grabs - Do takedowns - by default binded to "Ctrl+T" key
- Find enemy or some human, press assigned keys = Profit
18 Comments
Tank Priest 23 Jul, 2021 @ 10:07am 
Are we ever going to get new take downs? I would appreciate an aggressive take down say if you are really close to the enemy and they turn around. Also adding knives and other melee weapons in the game to add more unique take downs
Dr. Death 11 Aug, 2020 @ 2:50pm 
Oh so it was THIS mod that was giving me that issue? I thought it was enhanced movement
Enyeriscool42 11 Aug, 2020 @ 2:31pm 
Im also having the same problem as Tristanxh and Collins (Dog that has insomnia). This mod makes me randomly do the CPR animation whenever i start running with my gun down. Not only that but it makes me walk with one hand on the gun and the hand resting. If you could fix this issue or tell me how to fix it then I would appreciate it.
ilias 7 Jul, 2020 @ 2:25pm 
breaks Binoculars hotkey action (keeps repeating) and reload while prone (complete stuck of animations) .
BittermanQ2 24 Apr, 2020 @ 11:15pm 
is this a client side mod?
Dr. Death 14 Apr, 2020 @ 11:34pm 
For requiring the ACE Addon as nice as it is its a bit... lacking?
The punch does what it should do, and the leg kick and takedown works too. But the injuries direclty kill the person, instead of applying ACE medical damage, as such i can beat someone to half death and there's no way to cure unless i use the simplified base game medical system. Also its a bit OP dont you think? i kill someone in 4 punches and a single takedown immediatly kills someone. I kinda expected a more balanced thing with the ability to restrain someone to take them prisioners.
Rako 28 Oct, 2019 @ 9:48am 
It doesn't let you use iron sights or scope while proning to left or right
Vsauce ™ 21 May, 2019 @ 3:37am 
Hey there is a bug that ruin the AI. In practice it doesn't allow to the AI to treat injured people
Konstance™ 14 May, 2019 @ 4:47am 
Does it really need Ace addon?
~Fox~Hound~ 27 Apr, 2019 @ 10:12am 
I've also got the mod up and set to friends only for playtesting. if you're interested in trying it out for yourself you can add me.