Arma 3
Ravage on Taviana [SP]
51 Comments
Miku  [author] 5 Feb, 2020 @ 1:53pm 
Alrighty, i got something working. Nothing fancy yet.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1989549048

Would be cool if you could check the perfomance of the mission, maybe i need to do some tuning.
DaGont 29 Jan, 2020 @ 10:49am 
okay, no problem take ur time, thanks a lot
Miku  [author] 29 Jan, 2020 @ 10:48am 
I will look into it, not sure if i can replicate the same, its been a while since i did any mission editing.
DaGont 29 Jan, 2020 @ 10:26am 
yes please, make a new mission with all the features like in the descition, i would appreciate
Miku  [author] 29 Jan, 2020 @ 7:51am 
I am afraid my mission is no longer playable. I cannot access it anymore. No way to update it...

I could try making a new version, if you would like so.
DaGont 29 Jan, 2020 @ 5:22am 
yes i have and it is updated everything should be fine :-(
Miku  [author] 28 Jan, 2020 @ 3:15pm 
Do you have all the needed mods? Most importantly RHSSAF?
DaGont 28 Jan, 2020 @ 2:53pm 
Please Help, it doesnt work. following message, ewverything is up to date and all mods are loaded https://www.bilder-upload.eu/bild-c46452-1580251999.png.html
Recaldy 14 Jul, 2019 @ 12:44pm 
Going to reinstall and see if anything changes.
Miku  [author] 14 Jul, 2019 @ 12:39pm 
Guess my mission relies on an older version of CUP, but i cannot access my mission to fix it. Which is infuriating
Recaldy 14 Jul, 2019 @ 12:33pm 
Workshop didn't work, then I got it from http://cup-arma3.org/download and still get the error. ChernarusRedux also pings me as requires addon 'CUP_Wheeled_Data'.
Miku  [author] 14 Jul, 2019 @ 12:28pm 
Did you download CUP vehicles?
Recaldy 14 Jul, 2019 @ 12:16pm 
I'm getting this when I load a game save.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1804055598
Mainis 14 Sep, 2018 @ 8:03am 
i will try again to be sure
Miku  [author] 13 Sep, 2018 @ 12:41pm 
You might be missing some mods
Mainis 13 Sep, 2018 @ 10:05am 
hey, when ever i try to start the secnario it does nothing.
Miku  [author] 24 Mar, 2018 @ 4:15pm 
I hope i got the required mods right lol
ROBAX 24 Mar, 2018 @ 4:13pm 
Excellent, I'll fire it up now and see how we go.
Miku  [author] 24 Mar, 2018 @ 3:59pm 
It is done, the reoworked mission is up and ready for play.
ROBAX 24 Mar, 2018 @ 2:58am 
cool, I'll follow your workshop and keep an eye out. Thanks
Miku  [author] 23 Mar, 2018 @ 7:43am 
Finding the map made me rework my scenario 3 times already. I am working on a new release, with a more reasonable background and so on.
ROBAX 23 Mar, 2018 @ 5:18am 
HI, I got it working. Apart from findign taviana somewhere, one also needs more Cup mods. I wasn't sure which so I loaded them all and that solved the error message. Now the mod is just crashing quite a bit. I'll load it up again tomorrow and see how we go.
ROBAX 23 Mar, 2018 @ 3:44am 
Hi there, I managed to get hold of taviana, but the game tells me I can't play the scenario because it's missing Chernarus. Is there another mod missing on the right of the page here?
Miku  [author] 26 Feb, 2018 @ 1:48pm 
Updated to the latest version of Ravage 1.52
Miku  [author] 24 Feb, 2018 @ 7:16am 
Trader update released
Miku  [author] 23 Feb, 2018 @ 3:54am 
Hehe, do what you want with my stuff. All id did was placing units and grouping them together, issuing orders like patrolling etc. I couldnt get my head around the Trigger stuff, so i ignored that.

All the modules placed are from the Ravage mod itself, find them in Modules->Ravage
You can easily alter their settings to your liking.

For Green on Blue you need to open "Attributes" which is on the top left somewhere, then go to environment. At the bottom of the window you should be able to change Green from friendly with blue to hostile
chrispools 23 Feb, 2018 @ 3:48am 
Sadly I cant play this. There is far too much going on in the map for my pc to keep up. Mainly in the main towns where it grinds to a halt. It is a great map with loads of stuff going on that keeps you on your toes :-). I did open it up in eden editor and have a quick look at triggers and modules you have used (great way for me to learn). I will be using them in my own scenario for my use only if thats ok? On another note I cant get the green independant ai to see me as a hostile, even when selected in the ravage ai faction option. They see me as friendly regardless?????
Miku  [author] 15 Feb, 2018 @ 12:45pm 
Thats sounds good.
I actually have created an update already. Reworking the starting scenario and adding more vehicles, for refueling, as well as placing traders. Got rid of the worst lag offenders, though the traders are quite fps hungry...
There is also a new Ravage version i used for the update.

I am bit hesitant wether it would be a good update...
chrispools 15 Feb, 2018 @ 3:53am 
I know what does work, I had a mess arround in eden editor. You can hide the existing petrol stations, and replace them with other ones, the red ones I think. my vehicles now auto refuels. Can't get anything from the jerry can though
Miku  [author] 14 Feb, 2018 @ 8:38am 
Hm, they never actually worked for me, not even in th ArmA 2 version.

I wanted to replace them anyway, using refuel trucks in various places.
chrispools 14 Feb, 2018 @ 8:20am 
Any idea how to do a refuel script? The fuel stations are slightly different in Taviana.
Miku  [author] 13 Feb, 2018 @ 4:32am 
Well, with the Simple Singlepayer Cheat Menu (SSPCM) you can turn off stamina in the mission. If you die you need to deactivate it again.
chrispools 13 Feb, 2018 @ 4:29am 
Yeah im not a great fan of enhanced movement. I believe stamina is enabled when using using that mod (I think). I prefer the stamina sytem off if im honest. Tavi is such a good map though.
Miku  [author] 13 Feb, 2018 @ 4:20am 
Thanks for the nice feedback.

The stairs are accesible when you use enhaced movement. For wahtever reason...

Anyway, you have good point there about traders. I will figure out how to get them there. Change the starting scenario into something more reasonable. Maybe something like a scaveneger for the local traders and survivors...

About the lag, i am running the mission with 30-50 frames. I deemed that fine for me, so i need some feedback from everyone around. I would tweak AI placement if needed.
chrispools 13 Feb, 2018 @ 4:13am 
Good effort, works fine. The only downside is the lag. i think the issue is too many mods in my opinion. I tried this map with just a few ravage modules loaded and it plays a lot better.

p.s. If anyone knows how to change settings to enable you to actually walk up the steps on barter island it would be great. It would make a good trader place like in origins mod ;-)
Miku  [author] 12 Feb, 2018 @ 5:54pm 
bad_module_info?
I had to fight this on any mission in the game. After trying 4 times it got away... If that does not work, please look it up on google, there are so many things you can try. Nothing works reliably and forever, though.
ronnysantos1910 12 Feb, 2018 @ 5:32pm 
I got it open, I played it and it leaves, now it does not come back, it's giving error
Miku  [author] 12 Feb, 2018 @ 9:44am 
that wouöd be great
ronnysantos1910 12 Feb, 2018 @ 9:37am 
Okay, I'll try to open it and tell you here if I can
Miku  [author] 12 Feb, 2018 @ 4:26am 
Ireworked the required mods list. It should work fine now
Miku  [author] 11 Feb, 2018 @ 2:17pm 
alright, to the problem, please unload all your mods and load only the mods i linked here and in the comments. If anything is missing i can find it afterwards. If there is a problem with your mods, we can find that too
ronnysantos1910 11 Feb, 2018 @ 2:16pm 
I already put DS Houses and the same error continues
Miku  [author] 11 Feb, 2018 @ 2:14pm 
follow the links on the description and in my posts
ronnysantos1910 11 Feb, 2018 @ 2:13pm 
how do you send me the mods you're using to work?
Miku  [author] 11 Feb, 2018 @ 2:10pm 
Did you get all the mods i linked here? Maybe look for updates for them

also, get this
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1113351114
ronnysantos1910 11 Feb, 2018 @ 2:06pm 
I did not open it for myself, it's missing OPF_G_F
Miku  [author] 11 Feb, 2018 @ 1:55pm 
for me it works, check the requirements and their sub requirements
ronnysantos1910 11 Feb, 2018 @ 1:53pm 
Could you open a mission for you?
Miku  [author] 11 Feb, 2018 @ 1:52pm 
ronnysantos1910 11 Feb, 2018 @ 1:47pm 
review all mods required, missing mod at start of mission