Arma 3
Ravage on Taviana [SP]
51 opmerkingen
Miku  [auteur] 5 feb 2020 om 13:53 
Alrighty, i got something working. Nothing fancy yet.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1989549048

Would be cool if you could check the perfomance of the mission, maybe i need to do some tuning.
DaGont 29 jan 2020 om 10:49 
okay, no problem take ur time, thanks a lot
Miku  [auteur] 29 jan 2020 om 10:48 
I will look into it, not sure if i can replicate the same, its been a while since i did any mission editing.
DaGont 29 jan 2020 om 10:26 
yes please, make a new mission with all the features like in the descition, i would appreciate
Miku  [auteur] 29 jan 2020 om 7:51 
I am afraid my mission is no longer playable. I cannot access it anymore. No way to update it...

I could try making a new version, if you would like so.
DaGont 29 jan 2020 om 5:22 
yes i have and it is updated everything should be fine :-(
Miku  [auteur] 28 jan 2020 om 15:15 
Do you have all the needed mods? Most importantly RHSSAF?
DaGont 28 jan 2020 om 14:53 
Please Help, it doesnt work. following message, ewverything is up to date and all mods are loaded https://www.bilder-upload.eu/bild-c46452-1580251999.png.html
Recaldy 14 jul 2019 om 12:44 
Going to reinstall and see if anything changes.
Miku  [auteur] 14 jul 2019 om 12:39 
Guess my mission relies on an older version of CUP, but i cannot access my mission to fix it. Which is infuriating
Recaldy 14 jul 2019 om 12:33 
Workshop didn't work, then I got it from http://cup-arma3.org/download and still get the error. ChernarusRedux also pings me as requires addon 'CUP_Wheeled_Data'.
Miku  [auteur] 14 jul 2019 om 12:28 
Did you download CUP vehicles?
Recaldy 14 jul 2019 om 12:16 
I'm getting this when I load a game save.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1804055598
Mainis 14 sep 2018 om 8:03 
i will try again to be sure
Miku  [auteur] 13 sep 2018 om 12:41 
You might be missing some mods
Mainis 13 sep 2018 om 10:05 
hey, when ever i try to start the secnario it does nothing.
Miku  [auteur] 24 mrt 2018 om 16:15 
I hope i got the required mods right lol
ROBAX 24 mrt 2018 om 16:13 
Excellent, I'll fire it up now and see how we go.
Miku  [auteur] 24 mrt 2018 om 15:59 
It is done, the reoworked mission is up and ready for play.
ROBAX 24 mrt 2018 om 2:58 
cool, I'll follow your workshop and keep an eye out. Thanks
Miku  [auteur] 23 mrt 2018 om 7:43 
Finding the map made me rework my scenario 3 times already. I am working on a new release, with a more reasonable background and so on.
ROBAX 23 mrt 2018 om 5:18 
HI, I got it working. Apart from findign taviana somewhere, one also needs more Cup mods. I wasn't sure which so I loaded them all and that solved the error message. Now the mod is just crashing quite a bit. I'll load it up again tomorrow and see how we go.
ROBAX 23 mrt 2018 om 3:44 
Hi there, I managed to get hold of taviana, but the game tells me I can't play the scenario because it's missing Chernarus. Is there another mod missing on the right of the page here?
Miku  [auteur] 26 feb 2018 om 13:48 
Updated to the latest version of Ravage 1.52
Miku  [auteur] 24 feb 2018 om 7:16 
Trader update released
Miku  [auteur] 23 feb 2018 om 3:54 
Hehe, do what you want with my stuff. All id did was placing units and grouping them together, issuing orders like patrolling etc. I couldnt get my head around the Trigger stuff, so i ignored that.

All the modules placed are from the Ravage mod itself, find them in Modules->Ravage
You can easily alter their settings to your liking.

For Green on Blue you need to open "Attributes" which is on the top left somewhere, then go to environment. At the bottom of the window you should be able to change Green from friendly with blue to hostile
chrispools 23 feb 2018 om 3:48 
Sadly I cant play this. There is far too much going on in the map for my pc to keep up. Mainly in the main towns where it grinds to a halt. It is a great map with loads of stuff going on that keeps you on your toes :-). I did open it up in eden editor and have a quick look at triggers and modules you have used (great way for me to learn). I will be using them in my own scenario for my use only if thats ok? On another note I cant get the green independant ai to see me as a hostile, even when selected in the ravage ai faction option. They see me as friendly regardless?????
Miku  [auteur] 15 feb 2018 om 12:45 
Thats sounds good.
I actually have created an update already. Reworking the starting scenario and adding more vehicles, for refueling, as well as placing traders. Got rid of the worst lag offenders, though the traders are quite fps hungry...
There is also a new Ravage version i used for the update.

I am bit hesitant wether it would be a good update...
chrispools 15 feb 2018 om 3:53 
I know what does work, I had a mess arround in eden editor. You can hide the existing petrol stations, and replace them with other ones, the red ones I think. my vehicles now auto refuels. Can't get anything from the jerry can though
Miku  [auteur] 14 feb 2018 om 8:38 
Hm, they never actually worked for me, not even in th ArmA 2 version.

I wanted to replace them anyway, using refuel trucks in various places.
chrispools 14 feb 2018 om 8:20 
Any idea how to do a refuel script? The fuel stations are slightly different in Taviana.
Miku  [auteur] 13 feb 2018 om 4:32 
Well, with the Simple Singlepayer Cheat Menu (SSPCM) you can turn off stamina in the mission. If you die you need to deactivate it again.
chrispools 13 feb 2018 om 4:29 
Yeah im not a great fan of enhanced movement. I believe stamina is enabled when using using that mod (I think). I prefer the stamina sytem off if im honest. Tavi is such a good map though.
Miku  [auteur] 13 feb 2018 om 4:20 
Thanks for the nice feedback.

The stairs are accesible when you use enhaced movement. For wahtever reason...

Anyway, you have good point there about traders. I will figure out how to get them there. Change the starting scenario into something more reasonable. Maybe something like a scaveneger for the local traders and survivors...

About the lag, i am running the mission with 30-50 frames. I deemed that fine for me, so i need some feedback from everyone around. I would tweak AI placement if needed.
chrispools 13 feb 2018 om 4:13 
Good effort, works fine. The only downside is the lag. i think the issue is too many mods in my opinion. I tried this map with just a few ravage modules loaded and it plays a lot better.

p.s. If anyone knows how to change settings to enable you to actually walk up the steps on barter island it would be great. It would make a good trader place like in origins mod ;-)
Miku  [auteur] 12 feb 2018 om 17:54 
bad_module_info?
I had to fight this on any mission in the game. After trying 4 times it got away... If that does not work, please look it up on google, there are so many things you can try. Nothing works reliably and forever, though.
ronnysantos1910 12 feb 2018 om 17:32 
I got it open, I played it and it leaves, now it does not come back, it's giving error
Miku  [auteur] 12 feb 2018 om 9:44 
that wouöd be great
ronnysantos1910 12 feb 2018 om 9:37 
Okay, I'll try to open it and tell you here if I can
Miku  [auteur] 12 feb 2018 om 4:26 
Ireworked the required mods list. It should work fine now
Miku  [auteur] 11 feb 2018 om 14:17 
alright, to the problem, please unload all your mods and load only the mods i linked here and in the comments. If anything is missing i can find it afterwards. If there is a problem with your mods, we can find that too
ronnysantos1910 11 feb 2018 om 14:16 
I already put DS Houses and the same error continues
Miku  [auteur] 11 feb 2018 om 14:14 
follow the links on the description and in my posts
ronnysantos1910 11 feb 2018 om 14:13 
how do you send me the mods you're using to work?
Miku  [auteur] 11 feb 2018 om 14:10 
Did you get all the mods i linked here? Maybe look for updates for them

also, get this
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1113351114
ronnysantos1910 11 feb 2018 om 14:06 
I did not open it for myself, it's missing OPF_G_F
Miku  [auteur] 11 feb 2018 om 13:55 
for me it works, check the requirements and their sub requirements
ronnysantos1910 11 feb 2018 om 13:53 
Could you open a mission for you?
Miku  [auteur] 11 feb 2018 om 13:52 
ronnysantos1910 11 feb 2018 om 13:47 
review all mods required, missing mod at start of mission