Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

R.O.B. & The Fighting Alloy Team
9 Comments
Shockwave 15 Oct, 2022 @ 6:34pm 
Thanks
Ryason55  [author] 15 Oct, 2022 @ 5:57pm 
Blender is your go-to for things like animation importing. It's been a while since I've done it (for an unrelated thing), but Blender can export animation data via FBX (or AAF, if you can find the exporter), which the editor can then import. Just a matter of getting the animations applied to your model in Blender so they can be exported.
Shockwave 14 Oct, 2022 @ 5:03am 
I see. Well you did a really good job on animating ROB, his animations look very close to his brawl animations. And I asked this because Serious Norbo is working on a jet set radio player model pack for fusion, and I want to see if they could be custom animated. I actually have the animation files from Jet set radio future (via from the Gmod addon thanks to the OP for that mod) and I wonder if those can be imported to the serious editor?

And that’s understandable. Serious Sam modding as a whole has been on a decline recently it seems. Not many mods get published anymore that often.
Ryason55  [author] 14 Oct, 2022 @ 4:08am 
I animated him entirely through the game's editor. There's probably more efficient ways to do it, but the editor is what I know.

No idea on porting them to SS4. I have a different model I want to finish up for SS4 before any others, but I haven't been terribly motivated to work on anything Serious Sam-related recently.
Shockwave 14 Oct, 2022 @ 12:18am 
Hey can you please tell me what you used to give ROB his custom animations? It's rare to see player models with custom animations like this.
Shockwave 15 May, 2021 @ 11:01pm 
Amazing. Will you ever port these guys to SS4?
Ryason55  [author] 2 Apr, 2018 @ 2:08pm 
Update: Fixed Red and Yellow alloys not loading in SS3. Sorry for the delay on that.
Malphasmarx 5 Mar, 2018 @ 10:01pm 
The yellow alloy has trouble loading for me
PapaTom 11 Feb, 2018 @ 6:51pm 
These are very nice. Thanks.