Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

R.O.B. & The Fighting Alloy Team
9 kommenttia
Shockwave 15.10.2022 klo 18.34 
Thanks
Ryason55  [tekijä] 15.10.2022 klo 17.57 
Blender is your go-to for things like animation importing. It's been a while since I've done it (for an unrelated thing), but Blender can export animation data via FBX (or AAF, if you can find the exporter), which the editor can then import. Just a matter of getting the animations applied to your model in Blender so they can be exported.
Shockwave 14.10.2022 klo 5.03 
I see. Well you did a really good job on animating ROB, his animations look very close to his brawl animations. And I asked this because Serious Norbo is working on a jet set radio player model pack for fusion, and I want to see if they could be custom animated. I actually have the animation files from Jet set radio future (via from the Gmod addon thanks to the OP for that mod) and I wonder if those can be imported to the serious editor?

And that’s understandable. Serious Sam modding as a whole has been on a decline recently it seems. Not many mods get published anymore that often.
Ryason55  [tekijä] 14.10.2022 klo 4.08 
I animated him entirely through the game's editor. There's probably more efficient ways to do it, but the editor is what I know.

No idea on porting them to SS4. I have a different model I want to finish up for SS4 before any others, but I haven't been terribly motivated to work on anything Serious Sam-related recently.
Shockwave 14.10.2022 klo 0.18 
Hey can you please tell me what you used to give ROB his custom animations? It's rare to see player models with custom animations like this.
Shockwave 15.5.2021 klo 23.01 
Amazing. Will you ever port these guys to SS4?
Ryason55  [tekijä] 2.4.2018 klo 14.08 
Update: Fixed Red and Yellow alloys not loading in SS3. Sorry for the delay on that.
Malphasmarx 5.3.2018 klo 22.01 
The yellow alloy has trouble loading for me
PapaTom 11.2.2018 klo 18.51 
These are very nice. Thanks.