Portal 2

Portal 2

No Elements 14: Strife
59 Comments
the_game 12 Nov, 2024 @ 8:29am 
ok this was nice and comfy
OrlandoTiquim 10 Aug, 2024 @ 12:25pm 
imo the design is a little overwhelming for a simple solution journey , or I'm too used with puzzle patterns
bullfrog 20 Jan, 2023 @ 1:29am 
:steamthumbsup:14/22
S.O.L. 14 Jan, 2023 @ 11:33pm 
very straight forward map
HadronFive 8 Jan, 2023 @ 10:09am 
This felt like a chamber that could be in the official game. Not as hard as the others, but you can figure it out, and it is fun doing so and flinging around.
hd42 13 Aug, 2022 @ 5:56pm 
why are only your puzzles so hard to solve for me!
hub 3 Feb, 2022 @ 6:49am 
:cupup:
Muzozavr 2 Oct, 2020 @ 3:17pm 
I'll have to replay this, I just did things that would alter my game state. Stared for a few minutes at the ending not realizing I had already solved it, LOL. A nice level, as usual for Mevious maps.
Barge 28 Mar, 2020 @ 11:43am 
Nice puzzle, Mevious. I struggled with the concept at first, they should have put some of these in the actual game. @panikniha found that one as well ;)
https://www.youtube.com/watch?v=MDujYtpnxVA
ArizonaRunner 3 Aug, 2019 @ 6:12pm 
Mevious is a genius. Figured this map out after thinking impossible. What seams more impossible is how anyone can develop this map logic.
Ali 30 Jun, 2019 @ 2:04pm 
eazy
panikniha 10 Jan, 2019 @ 11:52am 
great as always - just a remark though you can shoot a portal from the space where you get the initial height to the room in the beginning and therefore get to the end ignoring the whole left side of the room still great fun looking for the intended solution
MmmmmmhHHHhhhhhhmmmm 11 Jul, 2018 @ 1:48pm 
Wow, I can't believe I struggled with this the last time I played it. To the point where I ended up using an unintended solution. I'm not sure if I even spent more than 4 minutes this time around.
Tenai 1 Aug, 2017 @ 8:03am 
easy with reportals

qrioso 8 Jan, 2017 @ 12:31pm 
Quite easy for Mevious style but fun to play. Thanks
Donderbus 14 Dec, 2016 @ 9:09am 
Nice one. Not that difficult after studying the room :)
Good job!
zigzagtenniscoe 28 Aug, 2016 @ 4:58pm 
Very clever, I was looking for something else but the solution was actually much less complicated then previously thought lol. Not too hard although I wondered for a while how to get to the area where you can shoot an angled portal to get to the area I wanted to have a portal using momentum, that other area is the place where you can jump into the pit, but I forgot about the angled panel allowing me to get there. So, fun and clever. And a bit challenging. Good work, thanks for this
Petutski 25 May, 2016 @ 7:12pm 
Great map. First a plan, then some logic, then search for the required solution to the plan. Thanks!
SilverChain 18 Apr, 2016 @ 5:03am 
that was nice but i cheated a bit... XD in the where you should go through the small way, i sniped to the other side while i flewed XDD
Gerontocracy 25 Feb, 2016 @ 3:56am 
Great map as usual. Thanks :-)
GrtWhtBuf 13 Jan, 2016 @ 12:43pm 
Mevious for President!
Pamsy 12 Dec, 2015 @ 7:15pm 
Now that was fun. Hint: You can't cross the acid with the slanted panel. Just use it to return to the jump-off level.
IcyDeadPeople 16 Jan, 2015 @ 9:36am 
This map is essentially the same as another map from this series, 'sequence'
joystickus 7 Jan, 2015 @ 4:52am 
Jordy 11 Dec, 2014 @ 7:18am 
Fantastic!!!
Spentipede 7 Oct, 2014 @ 3:12pm 
Thanks so much for these No Elements puzzles. They're very satisfying.
lfairban 8 Jun, 2014 @ 12:07pm 
It looks really complicated at the start. Good work!
7uk454n 9 Mar, 2014 @ 11:33am 
very clever ! was a bit easier now that i played some of your maps lol
stormsend 27 Feb, 2014 @ 1:35am 
Great map. The solution is not immediately obvious but with a little exploring it can be discerned. Love this series. Thanks. See ya round the workshop.
mechtakendall 10 Nov, 2013 @ 12:44pm 
Well done, pretty nice carry along kind of puzzle. Design 8/10 Difficulty 2/10
faust2.teil 16 Oct, 2013 @ 9:56am 
I did not recognize the grating as such and therefore solved it the first time using the jumping and shooting over the glass "cheat." 1920 x 1200 resolution with a card to back it up. When I looked at it-- or more importantly, from where -- the grating combined with the surface behind it to look like another non-portal surface.
The Sojourner 6 Sep, 2013 @ 9:26pm 
There's a common theme throughout the "no elements" chambers, and thus the difficulty can't really get harder than medium (unless of course some crazy ninja/speedrunning skills are involved).

Lots of portal hovering in this one.
MachManX 29 Aug, 2013 @ 2:11pm 
That's what I did, Loveless, the really determined way. I don't like it when you have to time portals like that because it's more about timing than puzzle, and your vision too :P . This was easier than most chambers. Can't believe I'm saying this but, Mevious, you could do better :(
Akiva 18 Aug, 2013 @ 9:59am 
Just so you know - that solution where you can jump and shoot a portal over the glass "fence" (near the top-right of the schematic) is NOT intended. For those who were wondering.
Loveless 7 Aug, 2013 @ 9:23am 
Just started playing Portal 2 again. So great to have a bunch of new Mevious maps to play. This was fantastic as always.

Basically you're using the fall to fly up and down through portals. You have to loop all the way round, which is a nice part of the puzzle. Once you've done that you can place a portal in the entrance room, go back to the fall, and you're pretty much done.

Maybe modify the corridor connecting the two main chambers; if you're really determined you can break the puzzle by glimpsing the floor in the entrance chamber and popping a portal on it whilst you're flying up and down.
Metzger Ben | GER 20 Jul, 2013 @ 10:23am 
herbusmc 9 Jul, 2013 @ 9:08pm 
Chariots, chariots. Whoa! This must be a setup. Even the intended way is uncomfortably easy. I can't believe I'm saying this...(again). Thanks anyway Mevious, I still love your maps. Subconcious Cave Johnson out.
herbusmc 9 Jul, 2013 @ 8:16pm 
Subconcious Johnson here; I must have done it wrong. Way too easy for a Mevious map. I must return to find the correct, and assumedly, more difficult way. I can't beleive I'm saying this...(sigh). Cave out.
Zubetto 6 Jul, 2013 @ 3:28pm 
Great map! But I found the workaround. I can create portal near the small (height of one unit) glass fence. When I jump near this glass I see the little piece of the white wall in right top corner
Pyroguy 12 May, 2013 @ 6:18pm 
There's two ways to solve the puzzle without shooting through the grate (a third solution), is that intentional?
STARPLANT 3 May, 2013 @ 10:26pm 
Solved it both ways. What an extraordinary masterpiece!
Who interested in the difference of solutions:
1. (intended one in my opinion)
placing portal on inclined panel through the net
2.
jumping and placing portal on the wall, seen through a human-sized glass wall
Geneosis 22 Apr, 2013 @ 1:40pm 
Liked the way you reuse the same surface to progress in the puzzle ^^

PS : Well found matieus_77 and daloboy :p
daloboy 19 Apr, 2013 @ 7:26pm 
Found unintented solution . Will try again.
Le Petit Mort 10 Apr, 2013 @ 11:30pm 
Pros:
• Jumps!
• Flings!
• Big rooms!

Cons:
• Room size can be overwhelming at first;
• Hitting the panel on the right and missing the opportunity to bunny-hop through the exit;
matieus_77 5 Apr, 2013 @ 5:06pm 
I think I found an unintended solution also. By jumping you can sneak a portal over the small fence. Definately did not have the mevious feel to it. I will play through again looking for the another solution. I love the maps, keep them coming :)
LittleFinchy 4 Apr, 2013 @ 8:13am 
looks fun ill give it a try
please play my test at http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=136517697
baphomet 2 Apr, 2013 @ 5:19am 
Delightful!
coolzoid 27 Mar, 2013 @ 12:16am 
This was fun! However, I solved this much more quickly than the previous few No Elements maps, so I wonder if I found an unintended solution.
Diego 24 Mar, 2013 @ 2:12pm 
Very nice
NiclO (- - ) 15 Mar, 2013 @ 1:53am 
Great map! Cheers!