Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

CODEX-Civilized Alien
31 Comments
Rayor 11 Oct, 2024 @ 11:16pm 
DON'T USE THIS MOD. TOO MANY CRASH. PLZ USE ONLY CODEX.
DONT DOWNLOAD THIS MOD,

it make ur game broken.
Even though it looks like it's working. Certain behavior in that civilization seems to cause CTD. When you put this mode in, you get an infinite bounce on certain turns. It runs initially and doesn't work just by adding a leader.
Kangarus 15 Dec, 2023 @ 6:00pm 
The advice from @Alfred-Rushnano on getting the mod to work:

- Go to the Mod menu and activate a mod. It does not have to be this mod, just choose _a_ mod that loads quickly.
- Click 'Next', wait until the "Configuring game data... please wait."-dialog is gone.
- Click the X-Button of the dialog box (or hit escape), you will return to the mod menu.
- Now disable all Mods except Codex, just choose _a_ Codex that loads quickly.
- then click the 'Next'-Button again. until the "Configuring game data... please wait."-dialog is gone.
- Click the X-Button of the dialog box (or hit escape), you will return to the mod menu.
- Now Choose CODEX and My sponsor mode. then click the 'Next'-Button again

Used it myself, even with other Codex mods, and works, at least for me.
Kangarus 15 Dec, 2023 @ 5:59pm 
I got it to work following the advice of @Alterd-Rushnano. Good Zerg-like race. Would be cool if someone would make a Progenitor alien sponsor like the Manifold Caretakers/Usurpers factions as well. I'd do so myself but I don't know squat about modding for Beyond Earth. If anyone wants to use my idea feel free.
[2S]Gunnars626[Nerd?] 21 Dec, 2022 @ 11:21am 
Cant get this to work.
I manege to get the units to work :steamhappy:
But the map broke insted :steamfacepalm:

Lots of crashes, errors. when somthing works somthing ells brakes.
*I cant spell I KNOW, suverly dislectic :steamsad: and cant be botherd to google :steammocking:
cosmosnail 28 Jun, 2022 @ 5:44am 
I cannot tell any of my units what to do? I can only tell them to move nothing more
DragoonBlade 21 Feb, 2021 @ 5:46pm 
Hello, is possible for you to create a non-Codex version of this Mod? I've tried, but can't test it because I don't know how to get Moddbuddy to place the newly created Mod in the CivBE mods folder so I can test it...
DragoonBlade 5 Feb, 2021 @ 7:41pm 
I've encountered an issue. I've got Harmony Level 6, Purity Level 4, and Supremacy Level 4. The Colonizer is unlocked and works perfect. The Humanized Worker however...it says it is gonna take 2,456 turns to complete a road. A ROAD!

Effectively, this means that the Humanized Worker is useless.
Hyena-Princess 1 Jul, 2020 @ 9:29pm 
I can't seem to figure out how to get any xenomass.
barthélémy.nikolov 22 Jan, 2020 @ 9:07am 
I have installed the Codex Modpack and now my game is crashing (after the intro-video). I am on a iMac (Retina 5K, 27 pouces, fin 2015) 3,2 GHz Intel Core i5 AMD Radeon R9 M380 2 Go. I have disinstalled the game on steam and then re-installed. But no result. Can someone please help me ? Thanks in advance
Alterd-Rushnano  [author] 12 Sep, 2018 @ 6:20pm 
@Super Warlord Checky
I also experienced a similar problem. This mode changes the LUA again in the CODEX mod which greatly deforms the LUA. - Because of this, I recommend you to use the following method.

- Go to the Mod menu and activate a mod. It does not have to be this mod, just choose _a_ mod that loads quickly.
- Click 'Next', wait until the "Configuring game data... please wait."-dialog is gone.
- Click the X-Button of the dialog box (or hit escape), you will return to the mod menu.
- Now disable all Mods except Codex, just choose _a_ Codex that loads quickly.
- then click the 'Next'-Button again. until the "Configuring game data... please wait."-dialog is gone.
- Click the X-Button of the dialog box (or hit escape), you will return to the mod menu.
- Now Choose CODEX and My sponsor mode. then click the 'Next'-Button again

Done. When I test the mod - it succeeds in this way.
Dusty Tomes 12 Sep, 2018 @ 6:17pm 
Problem; with this mod installed, I can't see the terrain or units. It's entirely flat, so it's unplayable.
Alterd-Rushnano  [author] 21 Mar, 2018 @ 5:53pm 
@rene.muellner
So after starting the Client you need to do the following steps:
- Go to the Mod menu and activate a mod. It does not have to be this mod, just choose _a_ mod that loads quickly.
- Click 'Next', wait until the "Configuring game data... please wait."-dialog is gone.
- Click the X-Button of the dialog box (or hit escape), you will return to the mod menu.
- Now disable all Mods except Codex, just choose _a_ Codex that loads quickly.
- then click the 'Next'-Button again. until the "Configuring game data... please wait."-dialog is gone.
- Click the X-Button of the dialog box (or hit escape), you will return to the mod menu.
- Now Choose CODEX and My sponsor mode. then click the 'Next'-Button again

Done. When I test the mod - it succeeds in this way.

@DragoonBlade
What you can say for sure - your mod conception is feasible. To avoid errors, do not just remove the Colonist, but suggest replacing it with another unique unit.
René 5 Mar, 2018 @ 1:02pm 
Can not start the mod because the origin mod of ryika does not start. Off if you follow his bug fixes and load the mod several times and press x
DragoonBlade 3 Mar, 2018 @ 11:18pm 
Had notes on the civ's positive and negative traits, golden age, and diplomatic agreement, but can't post them due to the number of characters.
DragoonBlade 3 Mar, 2018 @ 11:15pm 
Get your rest! I can wait if you need it. My learning is not a priority over your health. If you need to wait until things get less busy, OK. I know life can be hectic. I wanted to create a single-city space venice mod, but didn't know how to make it.
Alterd-Rushnano  [author] 3 Mar, 2018 @ 8:42pm 
@DragoonBlade
It's complicated. I do not skilled English well. And because of work - related problems, rest time is limited. I am trying to teach you modding a CODEX sponsor, but this seems to be a major hindrance.

However, I will post a modding method with screenshots later as time goes on.
DragoonBlade 1 Mar, 2018 @ 8:06pm 
Alterd-Rushnano can you show me where to go to learn about how to mod for BERT or how to mod a civ idea for CODEX?
Alterd-Rushnano  [author] 23 Feb, 2018 @ 3:44pm 
@DragoonBlade
Objectively - the civilized nest of civilized aliens is their most important advantage. In fact, when an alien who enters the territory is captured - systematically treated as treating the unit. In other words, you can Kill aliens just by greatly expanding your territory. And, as you can see from the top, civilized aliens gain capitals and culture every time they kill enemy units.

Also, when maximizing the characteristics of civilized aliens - this nest yields +3 food. Because I wanted you to fill every nest of the planet. :-)

In short - it is a very big advantage!



@hercsad
THX :-D Thanks to your praise, I will continue to do modding in the future.
DragoonBlade 22 Feb, 2018 @ 11:27am 
I have a question. Can you maken it so that the civilized alien nest can be improved using tokens like farms, generators, and other improvements? Or is this just supposed to be another disadvantage they have?
DragoonBlade 14 Feb, 2018 @ 11:40am 
Are you going to convert any other mods to work with codex? With permisions from the authors of course!
Rider 7 Feb, 2018 @ 9:02am 
It works, beautiful. Liked and Favorited.
Alterd-Rushnano  [author] 6 Feb, 2018 @ 8:34pm 
@Gloade
So after starting the Client you need to do the following steps:
- Go to the Mod menu and activate a mod. It does not have to be this mod, just choose _a_ mod that loads quickly.
- Click 'Next', wait until the "Configuring game data... please wait."-dialog is gone.
- Click the X-Button of the dialog box (or hit escape), you will return to the mod menu.
- Now disable all Mods except Codex, just choose _a_ Codex that loads quickly.
- then click the 'Next'-Button again. until the "Configuring game data... please wait."-dialog is gone.
- Click the X-Button of the dialog box (or hit escape), you will return to the mod menu.
- Now Choose CODEX and My sponsor mode. then click the 'Next'-Button again

Done! Have a good time! :-)


@Apheirox
Congratulations!
You have just turned the 45th President of the United States into alien hive mind. LOL

@Lord Dominion
THX X-D
Paterfamilias 6 Feb, 2018 @ 7:30pm 
I have been waiting for a mod like this forever. Thanks for the mod <3
Paterfamilias 6 Feb, 2018 @ 7:28pm 
I noticed i could not actually see what my units actions were. It kinda bugged not being able to see the icons to build or defend for units. There was absolutly no display for it
Apheirox 6 Feb, 2018 @ 1:41pm 
Is Donald J Trump the leader of these?
Lord Dominion 5 Feb, 2018 @ 2:38pm 
Thank you
Alterd-Rushnano  [author] 4 Feb, 2018 @ 4:40pm 
@Lord Rocha
Thank you. In fact, it is very welcome that this sponsor is being used for that purpose. In pity, these 'self-proclaimed' civilized beasts are just ridiculous. :-D

@Lord Dominion
Basically, civilized aliens can create a unique pioneer called 'Spore Colonist' when it comes to Level 4 of supremacyBecause Spore Colonist is incomparably maneuverable compared to existing Colonists, you can secure cities that are fundamentally stopping the expansion of other human sponsors.
But through colonization protocols and virtues, you can obtain new colonies at the beginning of the game.

@ParaNautic
Thank you for your compliment. Once I have finished converting this mod to all the mods I distributed last in CIV: BE.

@Liquid-Technique
I was able to continue the mod production because there was your sponsorship. :-)
*☆¸றågnо¸☆* 4 Feb, 2018 @ 12:59pm 
Mmmmmmmm i subscribe only for the morbid of seeing how the IA Alien acts while I fight it with my advanced units, bug blood everywhere! B) lol
Lord Dominion 4 Feb, 2018 @ 10:58am 
Still not sure, but how do you found cities?
ParaNautic 4 Feb, 2018 @ 8:21am 
cool, keep up the good work
Liquid-Technique 4 Feb, 2018 @ 6:55am 
i still love this game and play it all the time. Im not ignorant to its flaws but it brings me great joy knowing there are still modders out there helping to enrich its exsperience. With that said i give you a ASSIVE THANK YOU!!!!!!!!!!!!! i will begin testing and playing this mod then pass along any data to you .