Portal 2
Escape from Aperture 1
36 則留言
kai angel 2008 2021 年 5 月 1 日 上午 3:44 
fun
kai angel 2008 2021 年 1 月 17 日 上午 10:10 
is a -troll ok
Avatar 2018 年 1 月 2 日 上午 1:26 
Whats funny is the commentary by cave at the end about safe science, well done, both on design and sarcasm.
mikemoody 2015 年 4 月 5 日 上午 11:42 
HaHa you are one cruel person. You had me looking around every corner. Well made map and puzzle. Thumbs up all the way through. Thanks this made my day.
Petutski 2014 年 10 月 24 日 下午 4:03 
Awe, come on... when I got smashed instantly I laughed. This is how the real Aperture would be! Very nice map. I especially liked how resources from several chambers back needed to be used in subsequent chambers. Thanks!
«- Flippie_X -» 2014 年 1 月 23 日 下午 1:42 
enters first room, instant death. That's isn't funny.
the only funny thing was the cave johnson quote at the end
76561197986105649 2013 年 8 月 4 日 下午 3:02 
wtf
InsouciantFox 2013 年 2 月 27 日 上午 12:13 
fun fun fun..requires you to have accurate timing.
ThatGuy 2013 年 2 月 23 日 下午 3:19 
The crushers really annoyed me at first, but they grew on me once I discovered the trick to passing them.
Charles Snippy 2013 年 2 月 22 日 下午 10:17 
I like traps with tons of crushers. This was funny, thanks
Hunter  [作者] 2013 年 2 月 22 日 下午 2:21 
@Kirbychu
Well theyre not crap. They have a hobby a wife and kids. But all in all they were left down there to rust. They were early Aperture Models before the new sleek ones.

But as you can see. They still work :D
Kirbychu 2013 年 2 月 22 日 下午 2:19 
Ok. With the "Crap Turret Working" crap. NOT. F*CKING. FUNNY.
Hellraiser 2013 年 2 月 22 日 上午 6:45 
Really good for a PTI + BEEmod map!
Looney Tik 2013 年 2 月 21 日 下午 9:56 
Nice style. That first crusher... ouch. I'll be keeping my guard up on your maps. ;o)
Hunter  [作者] 2013 年 2 月 21 日 下午 6:39 
It was suppose to be a she is trying to kill you type chamber.
davidleonardcook+***** 2013 年 2 月 21 日 下午 6:24 
Haha, fun. Crushers are sort of annoying though in my opinion.
Hunter  [作者] 2013 年 2 月 20 日 下午 6:05 
But I like crushers D:
Valcanix 2013 年 2 月 20 日 下午 4:40 
i dident die oh hunter stop f***ing around with crushers.
Hunter  [作者] 2013 年 2 月 20 日 下午 4:08 
Thank you for your feedback.
🍪 Anna 2013 年 2 月 20 日 下午 12:48 
A map with only death traps. Horrible idea.
The only good thing is that you apear to be able to understand how to use bee mod and the style change mod.
Thumbs down. Bad map.
Asderios 2013 年 2 月 20 日 上午 9:05 
Interesting, I died 3 times because of goddamn platforms.
Check this large-size map: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=125088082
Hunter  [作者] 2013 年 2 月 20 日 上午 5:59 
Yeah I plan later on in the series to add that. I just wanted to try to make a sense of danger.
Brilliant 2013 年 2 月 19 日 下午 2:53 
Nice change. How can you make this kind of map? Do i need a mod? Anyway, I think you should have mixed the "being killed around any corner" with some puzzles it would have been very fun. Now it was mostly about playing it safe, too easy but still good.
Tiyenti 2013 年 2 月 19 日 上午 11:46 
AWESOME
Hunter  [作者] 2013 年 2 月 17 日 上午 11:29 
Thank you. Glad you liked it.
stormsend 2013 年 2 月 17 日 上午 11:12 
Very nice. Enjoyed the danger.
Hhhologram 2013 年 2 月 17 日 上午 7:49 
OMG. I was so shocked when i got out the door. You really like Crushers don't you? You got me two times with that. Also good level desing and cave in the end was right about the test.
Lione 2013 年 2 月 17 日 上午 3:04 
Nice tips!
rexss90 2013 年 2 月 16 日 下午 8:42 
good game i like how cave was in it
Hunter  [作者] 2013 年 2 月 16 日 上午 11:45 
Ya
Airem 2013 年 2 月 16 日 上午 11:42 
good
GriffinFR 2013 年 2 月 16 日 上午 11:38 
Let me guess, new name based off asdfmovie6?
Hunter  [作者] 2013 年 2 月 15 日 下午 5:49 
Okay thank you for your feedback and Ill keep it in mind for future maps.
GriffinFR 2013 年 2 月 15 日 下午 1:37 
Thanks. I DID find it creative but for future maps, make sure the player KNOWS that something is about to pop out and kill you
Hunter  [作者] 2013 年 2 月 13 日 下午 6:23 
I couldn't find a hole in the map that you were talking about. But I agree on the lighting Ill get a fix out in a bit.
GriffinFR 2013 年 2 月 13 日 下午 2:17 
Here's a tip, try not to make Portal levels where you get killed the moment you step out the door. Plus i came across a few bugs
1. in one area where you need to shoot a portal, it's too daark to see that it's a portalable surface.
2. when leaving the chamber and you look backwards, you can see a bltent hole in the map