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2)Section, where you return to the road - "corridor" section - is very, VERY bad, since firearms not accurate enough and enemies run towards it when you start shootout.
3)In the copyflsah building there are melee enemies and bar on south have same issue - doors don't open. So you have potentional headeche hidden in "boxes".
4)Map is freaking big - it's good, but in reality player have very limited space to move & doodge, it's too cramped. Remove some decorations, so it became more freely.
5)Interior itself is irrational - a lot of people that have a good evening/working, while there is cop-genocide.
Overall, it's not bad. Good luck with mapping =)