ENDLESS™ Space 2

ENDLESS™ Space 2

Android Fabrication
16 Comments
bing bong 멍청한 병신 24 Jul, 2021 @ 4:17pm 
are you still working on this mod ?
Bryan Black 11 May, 2019 @ 10:10am 
Really an awesome mod !

Maybe could it be possible to make an other one for increasing command point ? For giant battle, like an improvement buildable on each planet you got adding +20 command point. Giant Fleets :DDD
The Shadow Wizard  [author] 14 Jan, 2018 @ 11:16am 
@EldritchEngine It does look like this conflicts with the Endless Extraction mod, just a research overlap. I'll be looking into a fix over the next few days!
Mr. Rainger 13 Jan, 2018 @ 12:43pm 
well the endless are "robots" from another dimension, these are just your regular robots
Kaito Gillscale 12 Jan, 2018 @ 4:53pm 
This mod will need to be calculated for the Endless, who already are build like robots.
Eldritch Engine 10 Jan, 2018 @ 10:27pm 
I'm not sure, but this may conflict with endless extraction.
Solarak 10 Jan, 2018 @ 5:39am 
Nice idea, sounds awesome.

Not tested yet but as idea i would make events for natural spawn of android factions on the unique ex-Endless worlds tagged as IA/bionic research facilities if not coloniced or special events if they've been, may be even forcing the major factions to fight or fly from those systems if not handled it well.
I think Amplitude is adressing the lack of events for these planets but mod inclousion sounds fitting, even more when is something quite lore-friendly.

Thumbs up, thanks for your work and thanks for sharing it.
The Shadow Wizard  [author] 9 Jan, 2018 @ 1:19pm 
Fixed it!
Thank you for spotting that!
mc_meiler 9 Jan, 2018 @ 2:44am 
In the first picture it says "Automated War-Force" where as it should say "Automated Work-Force".
The Shadow Wizard  [author] 6 Jan, 2018 @ 10:35pm 
@koxsos Those are some really good ideas! Currently I'm trying to get some minor factions working so i can implement buildable pops (something close to the riftborn pop building but with specializions)!
5ColouredWalker 6 Jan, 2018 @ 6:25pm 
It'd be nice if there was a list of changes or something, so we knew what we might be getting into.
Countess Vines 6 Jan, 2018 @ 1:19pm 
This looks really neat and interesting!
koxsos 6 Jan, 2018 @ 1:33am 
Hey, that's quite an original fought you came up with there, good job. Probably will need some fine tuning, I have couple follow up ideas:
Robocracy - as a government type - with themed laws
Events, quests - uprisings, sentient AI, blah blah... Matrix...
But with all this I would pretty much go for entire major faction affinity (available as a conversion of pop - UE style) inspired by for instance Matrix when all non-robot faction pop is dismissed as a fuel source and you become a race of robots instead.
The Shadow Wizard  [author] 4 Jan, 2018 @ 1:56pm 
Oki! Rebranded to Androids :steamhappy:
The Shadow Wizard  [author] 4 Jan, 2018 @ 1:30pm 
oh my gosh, I compeletly forgot about that faction! I guess a little rebranding is in order to eradicate any confusion!

Thank you for pointing that out!
Topher69 4 Jan, 2018 @ 12:35pm 
I'm dubious to believe this is referring to Endless Space [1] Major Faction THE AUTOMATONS (the clockwork beings), notably from the D.L.C. - The Rise Of The Automatons, given the feature of this mod that they can be integrated into your empire. What does this say for them.

Yet why give/have it be that they have the same name, without explaining that they are not the original race, being that the name refers to both "the clockwork race" or "Labour Intensive Robots" separately.

But why not just say "Automata Fabrication", as synonym to avoid any confusion in the future, especially for a probable New Major Faction release or reboot on this very E.S.1 faction.