Portal 2

Portal 2

No 39: Chain Reaction (An Adventure!!!)
47 Comments
daloboy  [author] 18 Jan, 2019 @ 9:07pm 
Excellent jandlml!
jandlml 18 Jan, 2019 @ 3:36pm 
that was fun, a bit more signage could help. took me a bit to get started but once i did i got through it fine.
daloboy  [author] 22 Oct, 2018 @ 1:53pm 
Super Max!!!!
MaxBallyDoink 22 Oct, 2018 @ 12:42pm 
Finally! I found my way through! Big fun!
daloboy  [author] 7 Aug, 2017 @ 3:14pm 
Excellent jjgm, je sais que celui-ci avait beaucoup de travail pour aboutir!
Gilles1946 7 Aug, 2017 @ 1:27pm 
Toujours appricié tes casses tête. Merci
daloboy  [author] 2 Feb, 2014 @ 9:23am 
Happy to see you back Aardvark64! Glad you had fun!
Aardvark00 2 Feb, 2014 @ 5:01am 
Much more difficult to get started than I expected, but once I made some progress it became very entertaining. I got all except 2 of the turrets on the upper level, good fun! Well up to your usual standard.
BUG 4 Nov, 2013 @ 3:18pm 
I love taking out all those turrets.Nice map.
daloboy  [author] 16 Jul, 2013 @ 8:30am 
Merci raycelbelmond! Content que tu es apprécié!
raycelbelmond 16 Jul, 2013 @ 4:57am 
Très intéressant. J'étais un peu perdu au début lorsque les balles disparaissaient mais j'ai compris, finalement. J'ai dû, cependant, redémarrer le niveau à quelques reprises mais c'était probablement de ma faute. Excellent travail.
daloboy  [author] 20 Apr, 2013 @ 1:35pm 
Thanks again stormsend! Always happy to give pleasure!
stormsend 20 Apr, 2013 @ 1:24pm 
I've had this one in my queue for a while. I kept hanging up at the same place. I liked the franken cube and the bowling for turrets. The disappearing sphere and cube were a little disorienting. I would get to where I had two cubes and one sphere and just got lost. Like mood, I tried to go back for the sphere. No go, so I tried to use the disappearing sphere. When I finally found the way I was so relieved. I knew my brain still worked a little bit. Really great map. Thumbs up. You and your friends might like the new map at my house. Disorder and Confusion
daloboy  [author] 29 Mar, 2013 @ 6:54pm 
Happy you liked SkyRoots!
SkyRoots 29 Mar, 2013 @ 6:12pm 
Very entertaining. Just when you think there is something missing or that you've hit a dead end, you spot the next clue/route and venture on. Nice.
daloboy  [author] 6 Feb, 2013 @ 4:31pm 
Addictive? Nice!
mood3rd 6 Feb, 2013 @ 1:42pm 
daloboy
just re-tested.
the pistons are improved to about 95%
they will no longer get stuck when the player does what is required.
they can only get stuck, if the players timing is wrong now.
I think this is up to the required standard.
I could not resist it. I played the map to the end, again.
when bowling, the dead turrets got in the way of the sphere.
I ended up going in there & taking the last 3 out myself.
I don't know if you had problems here durring testing ?
the panels also saved some turrets.
you can kill them, just the bowling part is problematic.
daloboy  [author] 5 Feb, 2013 @ 10:33pm 
Here you go mood3rd! Can you re-test the cube piston delivery?
daloboy  [author] 5 Feb, 2013 @ 9:20pm 
Really glad you got it mood3rd!
It was interesting to work and work on that one, with both your comments (Big Moustache and you)!
2 pistons: yes, I had the same problem with the trials. I work on that tonight.
Laser catcher/turrets: I'll keep an eye on that in the next testers's comments. Thank you for your comments, as always, constructive!
mood3rd 5 Feb, 2013 @ 4:40pm 
good map, still.
you got your revenge, with the self destructing cubes :)
I actualy went back for the sphere. but the panel was closed.
thankyou for your help :)
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=125288498
I think a lot of people will miss the laser catcher, where we laser the turrets.
the cube going to the upper button by means of 2 pistons sometimes gets stuck.
jumping up & down on the button, sometimes free's it. or quickload.
you changed the 2nd shooting gallery, into a bowling one.
better visibility, when killing turrets :)
daloboy  [author] 4 Feb, 2013 @ 9:01pm 
Updated to limit a sphere use! Please test and comment!
daloboy  [author] 4 Feb, 2013 @ 12:31pm 
Thank you rob! Always appreciated to get another tester's opinion! I can't see your workshop items! If you do maps one day, let me know and I'll test them for free, in the name of Science!
Robolovsky 4 Feb, 2013 @ 12:16pm 
Very good! Very tricky. Took me a while to work out how to get the weighted cube. Certainly took longer than 15 minutes but great fun.
daloboy  [author] 4 Feb, 2013 @ 6:39am 
Excellent! Tu es retourné ensuite pour aller la rechercher! Trés bien penser! Je vais réfléchir à ça aussi ce soir.
Big Moustache 4 Feb, 2013 @ 5:46am 
Je vois que tu as transformé la 2 eme salle des tourelles. Au lieu d'un laser game, on a un chamboule-tout. Bon pourquoi pas. Mais moi aussi je ramene un souvenir: http://store.steampowered.com . Belle modification en tout cas !
daloboy  [author] 3 Feb, 2013 @ 7:10pm 
mood3rd: For your eyes ONLY 2 sphere buttons needed at the same time...=2 spheres! No 2 is between the two shooting galleries. It's dropper is activated by a pedestal just in front of a widow...
mood3rd 3 Feb, 2013 @ 2:38pm 
I still can only get the sphere.
to get the franklen cube, the sphere rises in the funel to the button on the cieling.
the button activating the funel was the button I could activate by standing on.
but you now have the sphere button activating the funel.
so how can the sphere be on the ground button & in the funel at the same time ?
I am thinking you tested the original version or this is to hard for me.
mood3rd 3 Feb, 2013 @ 12:43pm 
so it's me malfunctioning :(
thankyou for testing :)
daloboy  [author] 2 Feb, 2013 @ 5:38pm 
@mood3rd: Just subcribed and test live! I was able to get the...second ball...and get the franken cube! So..........
daloboy  [author] 2 Feb, 2013 @ 5:21pm 
mood3rd: let me check this out! Thanks for your patience!
mood3rd 2 Feb, 2013 @ 3:08pm 
have you tested it since your update ?
I have 1 sphere.
can't get any more cubes.
I killed turrets in room past the laser field.
but can't get to other side of goo, to pedestal buttons.
unless my brain is locked onto the old sollution.
or I am missing something.
this seems imposible ?
or maybe it is even better.
mood3rd 2 Feb, 2013 @ 2:25pm 
daloboy
so surveys are usefull, after all.

I know on your maps & some other peoples,
that if I don't solve the laser puzzle part,
I will miss out on the fun parts.
I have given up on a couple of laser puzzle maps by someone else, recently.
but much to hard for me.

I will re-test
daloboy  [author] 2 Feb, 2013 @ 5:54am 
Ok testers! Update ready for you! Already on item limits! Have fun!
daloboy  [author] 1 Feb, 2013 @ 6:02pm 
And by the way, mood3rd, I thing you are very good at laser puzzle...and by the amount of lasers in my puzzles that you approuved tumb's uplly lately, you are outgrowing your dislike of them! Good for you! ;)
daloboy  [author] 1 Feb, 2013 @ 5:58pm 
@mood3rd: did you know that survey says 2 out of 2 testers think I should make the shooting gallery essential? I'll work on it tonight!
mood3rd 1 Feb, 2013 @ 5:21pm 
good map.
got trapped in funel.

after killing turrets in room with portable cieling.
a second essential pedestal button would be good.
as, as it is, the turrets don't need to be killed.
I killed them anyway :)

in the 1st turret room,
I don't know if the pedestal button did anything exept open the panel,
to leave the room.
if not, again, it should be essential.

in the entrance / exit chamber,
getting the cubes & getting the cube onto the cieling button, was good.
had me thinking.
daloboy  [author] 1 Feb, 2013 @ 8:19am 
@BM: Effectivement, je pourrais encore travailler dessus. Surement cette fin de semaine! Content que tu apprécies!
Big Moustache 1 Feb, 2013 @ 6:38am 
Ca y est, j'ai dompté la bête ! Meme si celle-ci je coince les pieds dans les boutons comme ici : http://store.steampowered.com . Sinon, ça change completement le parcours par rapport à la premiere version. Bravo. Juste un regret peut-etre. Pourquoi ne pas rends obligatoire le passage vers la 2 eme salle des tourelles ? Mais c'est aussi tres bien comme ça.
daloboy  [author] 31 Jan, 2013 @ 4:55pm 
Again and again! Changed some buttons...
daloboy  [author] 31 Jan, 2013 @ 4:25pm 
Mise à jour! Corrected annoying sphere and cube getting destroyed!
daloboy  [author] 31 Jan, 2013 @ 10:02am 
Par contre, pour les sphère/cube désintégrés par la trappe, je corrige ce soir avec une grille au plancher. Merci.
daloboy  [author] 31 Jan, 2013 @ 9:57am 
Je ne crois pas...mais je suis ouvert à la critique! As-tu trouvé un moyen d'activer le bouton mural derrière le champs de laser? C'est là le secret, je crois... je te donne un indice, puisque tu es un estimé disciple accompli: tu ne peux rejoindre ce bouton, mais quelqu'un d'autre......et ce n'est pas une carte coop!
Big Moustache 31 Jan, 2013 @ 9:15am 
Salut. Peut etre y est tu allé un peu fort non ? Le mur desintegrateur que tu as ajouté près de la 1ere salle des tourelles empeche tout progression. Sinon et bien je ne vois pas !!
Quelques bugs auquel tu ne peux rien: Désintegration intempestive da la sphere lors de sa monté par la rayon bleu (sans doute à cause de la trappe qui s'ouvre en meme temps)
Ca arrive également pour la monté du cube qui libere le refelecteur (là aussi il y a trappe et rayon bleu)
daloboy  [author] 30 Jan, 2013 @ 5:54pm 
@BM: Mise à jour...si tu veux retester! Merci.
daloboy  [author] 28 Jan, 2013 @ 7:26am 
Merci BM! Premier tester officiel du No 39!
Big Moustache 28 Jan, 2013 @ 5:54am 
Sans doute l'oeuvre d'un esprit torturé ! Magnique d'ingeniosité... Ai passé un agréable moment pour arriver à la fin de cette map. Encore un Bonus ? http://store.steampowered.com .
Sinon, je n'ai pas eu besoin d'utliser ce bouton : http://store.steampowered.com .
Félicitations
daloboy  [author] 26 Jan, 2013 @ 9:37pm 
Brand new one! Have fun!