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but noSphere? Why not "Conservation of Masses" or "Spine" instead? °^°
I'd like to try and remove it from my player file so I can uninstall w/o issues, but I don't know what it is.
EDIT: nvm, found the ID; it was "notech".
I agree, "those who want more of a challenge, unite!"
this game is too easy as it is
I honestly had difficulty believing some people want the game to be easier. But then I looked around online and found out some people out there buy games, enable a lot or all cheats, and that's the only way they play the game... I found this a bit weird.
I guess it doesn't matter since the command for it is there.
But I am curious, does it not work because the trigger for the "no-tech quest" to work is reliant on the Tech Tutorial being available?
/enabletech techname
(walk, singlejump, noSphere) will still work, thus this mod remains applicable even with.
You are right though that this mod's "mission" won't work with skip tech tutorial mod.
I gave most of my mods a quick once over just to be certain for 1.4, but thanks for the heads up anyway!
Is it the sphere tech in general or just the notech for the head slot?
I've never heard of this breaking anything. It simply adds a new "quest" that can be used to grab "techs" that are completely unresponsive. I don't think it CAN break the sphere tech.
Worst case scenario, you can just /admin and then /enabletech whatever you need.
And you are correct. ALL clients AND the server must have this installed. Otherwise people will be kicked the moment they come onto the same planet/starship as the person using the noTech.
Pretty certain somebody already has something with the jump... but the run is uniqe as far as I've heard.
Realistic Jump:
Making people jump more realistic on space since 2018. (Leg Tech)
Realistic Run:
Making people run more realistic on space since 2018. (Body Tech)
What they do:
RJ makes you jump only about 3 blocks in the air, and makes it so when you're out of your mech in space biomes, there's gravity. On the moon, it does nothing.
RR makes it so when you're walking, you regen energy quicker, but the normal speed (not holding shift) makes you lose energy slowly.
This mod is to, yaknow, make it to where you can't trigger them.
Saying "You can just not use the techs" is as ignorant as saying "You can just ignore combat".
This mod wasn't made specifically for no-tech runs. It was made so I can turn my techs off in general. :3
Enjoy!