Total War: WARHAMMER II

Total War: WARHAMMER II

Zhufbar (GCCM) The Torrent Gate
14 Comments
Bastilean 11 Nov, 2020 @ 7:29pm 
What happened to the above ground Zufbar map? <3
Kaelbar 5 Jan, 2020 @ 1:23am 
Is the map already in the GCCM ?
Misfit 3 Jan, 2020 @ 2:13am 
This is a beautiful map but there are a couple of issues.

-The lighting is really low so when it dims you can barely see anything.
-Vanguard units can spawn inside the walls.
-Artillery doesn't seem to like attacking units on the walls. Always having to force attack and sometimes will walk right up to the walls.

Such an amazing map but needs bug fixing.
The_Antonios 10 Jun, 2019 @ 7:38am 
Not Work
veerender 21 Sep, 2018 @ 6:57am 
It seems like reinforcement point for the defender is bugged
Rhoss 9 Jul, 2018 @ 9:49am 
Hello, could you please update the map for the newest version? Thanks buddy :steamhappy:
Drakonhammer 30 May, 2018 @ 12:57pm 
Love the map but the AI do not seem to commit to attacking the actual main gate for me, they only climbed the walls and attacked the side gate but did not batter down the gate itself. Sometimes they don't even attack the side gate and they seem to struggle to commit their full force. Also there are a handful of places around the pit near the main wall where siege towers disappear underneath the map for a while only to pop up/reappear again inbetween until they eventually make it to the wall
Maruka  [author] 9 Jan, 2018 @ 1:22pm 
This should be fixed in the dev version of GCCM, which you can try out. The link should be on the page of the main gccm mod.
MrPlurface 9 Jan, 2018 @ 12:59pm 
Awesome map, I have the whole pack from you. One complaint though. I came with reinforcements when I attacked. the reinforcement army entry marker was under water in the back left of the map and I could not move or see my troops. after spamming move commands my lone wizard flew from inside a building to join up. Maybe see if reinforcements can be set to come in from the outside like the main army? otherwise cheers on the best map pack making my campaign beautiful.
M4st3rM_ 12 Dec, 2017 @ 9:20pm 
A bit of feedback:
(-)The map seems darker than in the first game, to the point that on some weather types it is hard to see and the waterfalls look strange. NVIDIA graphics.
(-)It is very difficult to destroy siege towers with only two wall towers.
(+)AI seems better now.

Still my favorite looking map, thanks guys!
M4st3rM_ 10 Dec, 2017 @ 9:21pm 
Very glad to see this back. I'm going to go play it vs 15k skaven or something.
Epyon (AnimeToxic) 10 Dec, 2017 @ 4:22pm 
awwies >.< i love you guys :)) keep up the good work
Maruka  [author] 10 Dec, 2017 @ 1:52pm 
Not yet, we've released it seperately first to hopefully get some feedback on it before implementing it in the campaign.
Epyon (AnimeToxic) 10 Dec, 2017 @ 1:12pm 
is this map in the gccm?