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It probably sees the total damage value and goes yeah.
And thanks, I will ask for sure. I just don't ever get much time for it if I want to actually play the game, too, so instead of learning it I've been playing. at least I get to test and give feedback for the mods actually getting made!
Also, if you have questions about putting units together, feel free to ask here or in a discussion thread. A discussion thread would probably be easier to respond to, and can be started with the Discussion tab at the top of this page, under the mod title.
God damn it.
Well, uh... jeez, I really need to solve this problem.
But it's working still? A relief there, though I'll be prevented from giving some grapeshot to the Vampire Coast until such a time as I can update the files again.
lol oops
I suspect that the intent was to make it regular AP damage or a decimal place was missed (7.2 AP explosive would be reasonable, though still capable of producing a lot of damage with 16 pellets).
I honestly think it's hilarious seeing this unit get 2-4k kills in a battle and 1-2k kills every autobattle, but I feel the need to point this out. The unit is living up to its description in the warhammer 2 version of this mod, because it rips though whole ranks of anything.
Great mod though!