Don't Starve Together

Don't Starve Together

Dry Freezer
9 Comments
HexHyte 8 Oct @ 1:03am 
Must have mod <3
Zerunokasiar  [author] 7 Oct @ 11:36pm 
@EldVarg
It's simple. Just use command this "LongUpdate(time)".
This command make skip world time.
So it is useful testing for example case that need to spend a lot of time.
EldVarg 7 Oct @ 5:05pm 
How do you make the days go 30 000 days? Just curious. :)
conTROLLADOR 13 Feb, 2018 @ 9:15am 
ohh so that's it... I left it open when I was having lunch, and when I came back it was all rotten xD sorry for the inconvenience and thanks for the help!
Zerunokasiar  [author] 13 Feb, 2018 @ 9:04am 
@conTROLLADOR

I tried using 3 day items.
At least 30,000 days later, the item did not rot.
Is the item rotten when you open the dryfreezer?
Or let me know in what circumstances the item is rotten.

* It works like an icebox when the dryfreezer is open.
* Spoilage time increases when dryfreezer is closed.
conTROLLADOR 12 Feb, 2018 @ 12:10pm 
hey man, I selected the option no spoilage, but its not working... my food is still spoiling
HexHyte 11 Nov, 2017 @ 3:39pm 
@Zerunokasiar
Yes man, that was exactly what i wanted to know.. :3
Thank you very much.
Have a smile :steamhappy:



(i'm sorry, somehow i only have ugly smiles)
Zerunokasiar  [author] 11 Nov, 2017 @ 2:26pm 
@HexHyte
I think it will not be overwritten. because this mode have only prefab file not have component file. I do not have any code to change the description.

Another Question's Answer is Multiplier Base Time is IceBox.
Item Time * Icebox Rate * Dryfreezer Rate = Final Perish Time
but using or opening dryfreezer, it also work Icebox.
Dryfreezer Multiplier only apply closed Dryfreezer.

I am sorry that English is weak. Is this the answer you wanted?
HexHyte 11 Nov, 2017 @ 10:55am 
Ehy man, i added some describe speech text based on wich character examines the Freezer and another type of craft by editing both the .lua.
I'm wondering, when you will evantually update this mod all my change will be overwritten, right?

Another question; in the configuration we can change the multiplier to apply to the perish time.. but what are we multiplying? It's based on the icebox perish time or natural food perish time?