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Shouldn't this be more like 5-6, especially for certain factions? This seems overly restrictive...
Combine this with "No AI Battle Cheats" to remove AI buffs on harder difficulties if you're having a hard time.
There's also a recruitment mod that MINOS makes, and it's phenomenally well-made. You can go with that one if the Supreme's recruitment mod doesn't convince you. Just note that you can only use one or the other. You cannot use both MINOS recruitment mod and Supreme's recruitment mod for very obvious reasons. However, you can use one or the other with the Tabletop Caps mod, though. That one works with either one.
Cheers! You're welcome!
Thank you very much, I've been a big fan!
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1569902956
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1456828999
The first mod fixes the overall unit type composition behavior of all factions, without sacrificing their uniqueness and intended recruiting habits... The second mod puts a cap on the number of certain kinds of units that can exist in any given legion, which also helps with recruitment composition spamming of certain units, more particularly armies being able to have 10 Phoenix Guard and stuff like that. Using them together helps with the army compositions for all factions exponentially. They are the absolute best alternative to this mod.
The only problem is if you by yourself play a cheese army like 19 dragons or sth this mod is for people who want to build balanced armies themselfs
A good TK army would be pretty much tomb guard, heavy constructs and bow ushabti.
A good HE army could be six or seven Lothern with shields, two dragons, four phoenix guard, three archers, one or two swordmasters and a hero.
More importantly, will this mod include magic users and fighter heroes in all armies?
Note: Vampire Pirates Roster not included yet, will be soon in the next update
This is based on all ingame units.
So Main game + all extra content
Also balanced for my own unit mod.
When using a unit mod like ultimate chaos or any other unit mod
It depends on wich quality value they gave a certain unit.
The unit with the highest value it will be recruited the most.
Other factor is the unit group it belongs.
Serial,
Therefore, for non-vanilla setups, and unlocker setups, I'm seeing evident issues with this mod working as intended. Am I understanding this correctly, or are you actually setting it to where Chaos factions have the ridiculous army compositions full of chaos spawn and warhounds?? lol
A look into this would be vastly appreciated. Thank you ser.
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