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No one asked you to. I just wanted to make sure you understood the difference between content that was added by this mod, and content that was added by other mods.
If you're using Legendary Heroes and no other mods, you'll have access to the seven Traditions available in vanilla. You gain access to a new Ascension Perk every time you finish one of these seven tradition trees, and there's a rare tech which unlocks the eighth and final slot.
What are you talking about?
> and the level cap is still 5
The level cap is supposed to be 5 at the beginning of the game, unless you have civics/species traits that increase it. If you don't, you can increase it using the techs introduced by this mod.
The vanilla techs "Selected Lineages" and "Capability Enhancers" give you access to government policies that also increase your level cap. Egalitarian factions won't like these policies, Authoritarian factions will.
The perk already improves xp gain by 20%, as well as improving leader lifespan by 20 years, making the higher levels more attainable.
I'm still not sure if +5 is too big an increase to the level cap, and I may end up reducing it after playtesting.
I would say split it between level cap increase and exp gain. say +3 level and 20%.
Otherwise i like it.
cause im into the same thing as you i just like sci fi though so if theres a star wars mod please tell me cause mods are my favorite