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Nope
Probably not, although possibly if they aren't physically located in the same place. Make a backup save, then download it and find out!
If you play Skyrim, and haven't downloaded this mod, then you are really missing out. So do yourself a favor and GET THIS NOW! Yes, its that good. And if a one-stop-shop isnt enough, then how about dozens of free ebony ingots? That's right. Free. Ebony. That alone is worth the mod!
Please ensure you opened the mods menu in the skyrim launcher and clicked the checkmark next to breezehome museum after subscribing.
@Matt What bug?
All I can tell you is that this definitely isn't the cause. You could always try forcing it to start through the console!
That's a bug from it loading improperly. I've had it happen a few times, but never as pervasive as you just said. (Standing with the regular, living animation, occasionally moving about.) Usually loading the game again will send them back to their inanimate positions.
Off the top of my head... I'll guess about 15. There are quite a few, and I actually removed some from my original design. It lagged the game quite a bit on lower systems.
PATHFINDING: NavMesh in cell WhiterunBreezehome (000165a8)
should be refinalized, there are navmesh bounds missing.