Team Fortress 2

Team Fortress 2

Uturn
61 comentarii
Tom Avery 13 ian. 2018 la 12:51 
THE MAP GO SKKKKKKKKRA
SED4906 17 aug. 2017 la 15:44 
I mean with bots, the nav mesh is not symmetrical when you generate it, so I will need to edit that.
(Nextbot's navmesh generation system is broken)
Rd_Ctrlr 16 aug. 2017 la 22:16 
I want this map to be added to the stock maps. We don't have enough good stock maps.
fluury  [autor] 16 aug. 2017 la 21:52 
I really hope that's a joke given the map is completely symmetrical.
SED4906 16 aug. 2017 la 20:26 
this map is really red sided, they always win...
Free -iwnl- 12 aug. 2017 la 7:30 
nice map should be added
Rd_Ctrlr 12 aug. 2017 la 0:07 
I think the play wouldn't really be centered around the point side of the map, but rather the other side of the cliff where there are a lot more buildings and coverage.
Smiley The Smile 12 aug. 2017 la 0:05 
It's. ..kinda empty.You outta add some foliage or rocks or something ,especially in the outside area.
Леон 9 aug. 2017 la 22:20 
cool
good:sentry:
Shtopor 9 aug. 2017 la 21:52 
Норм
Guido 9 aug. 2017 la 13:55 
Look pretty good
Rd_Ctrlr 9 aug. 2017 la 9:46 
Like I said, it's a mixture of a bunch of maps. Look at the pictures and see if you can tell where the assets are from.
GreatDerg 9 aug. 2017 la 9:35 
Rd Ctrl, map looks like upward
dragon small z 9 aug. 2017 la 9:01 
I love the fresh new layout for the map! It really spices up the concept
sofa hamster 9 aug. 2017 la 7:24 
cool

Rd_Ctrlr 9 aug. 2017 la 6:44 
It's a mixture of a bunch of maps, not just one map.
CircuitGhost 9 aug. 2017 la 6:15 
What're you talking about, it clearly looks like 2fort.
Rd_Ctrlr 9 aug. 2017 la 5:39 
No, actually. It's quite different.
GreatDerg 9 aug. 2017 la 5:31 
koth_upward
Rd_Ctrlr 9 aug. 2017 la 5:22 
Did ye not look at the other photos?
Hunter Eye 9 aug. 2017 la 4:34 
nice and simple grate for new players i recon. good job man
Wiki 9 aug. 2017 la 4:12 
This is a really grate map idea, especially for tide turner demoknights
CRUNCHIPS[1] 9 aug. 2017 la 3:30 
add
pasiejek 9 aug. 2017 la 3:26 
Nice work, but in some place's it look like its empty. :balloonicorn:
Señor 8 aug. 2017 la 23:28 
epic
KoolKidKristian 8 aug. 2017 la 23:16 
nice man
CaliberPlex 8 aug. 2017 la 19:17 
Just needs some more polish and look to it
CaliberPlex 8 aug. 2017 la 19:17 
It looks like a mix between Cactus canyon and the play on words of Upward

The locked down houses on cactus (Or atleast how I remember it, idk if thats what it looked like or not) and its U-Turn instead of Upward :3
your_grandma 8 aug. 2017 la 18:50 
not a bad map :D Would love to see more improvements though

Ravi! 8 aug. 2017 la 16:35 
noice
tea matey 8 aug. 2017 la 14:43 
Looks kinda outdated but fun
Danizk0 8 aug. 2017 la 13:49 
>Workshop has hundreds of cool and original maps
>All servers are vsh, cp_orange and x10

Well done, tf2 community
Dubfull 8 aug. 2017 la 12:59 
Personally, I like the plain look of the map. It just looks simple and nice.
Chase81 8 aug. 2017 la 10:33 
Amazing
RazielJuice 8 aug. 2017 la 9:33 
nice
fluury  [autor] 8 aug. 2017 la 8:36 
I've released an Update to the map, the changelog is below.

- Added cover to mid, surrounding the point
- hopefully fixed a small issue surrounding the tiny doors at the garage infront of the spawns
- increased the length of a wall on the BLU side as it was too short and not in sync with the RED's side's wall

The cover can be seen in the Update screenshots. The thumbnail will get updated soon.
Thanks again for the feedback!
KoolKidKristian 8 aug. 2017 la 1:37 
most of the Map looks really cool but the control point could have used a blocks to take cover and looks very plain but the rest is great
gibus 7 aug. 2017 la 20:21 
I thought this was a joke map based on Upward, but this looks really cool!
Thespikedballofdoom 7 aug. 2017 la 17:22 
i feel as though mid is missing some serious, seriously needed cover but otherwise the map looks great
SED4906 7 aug. 2017 la 17:02 
10/10, I love this map, it gives a strong upward vibe, and looks very competitive! It should be used in comp 6v6s
[MBMW] ttl 7 aug. 2017 la 13:43 
you should have upward in the background, and make it look very far away
LazyLime 7 aug. 2017 la 13:38 
When need a server that runs this map :CunningPepeRed:
fluury  [autor] 7 aug. 2017 la 12:35 
@zcock

Thank you for the feedback! The shed is very close to the spawnroom of both teams, and while it's true that a good engie is capable of having an indestructable sentry in it, it really wouldn't do him any good, since all he'd protect is the small area infront of the spawn.
FAT Robert TEEHEE 7 aug. 2017 la 11:58 
wow
Rd_Ctrlr 7 aug. 2017 la 10:01 
I see a mix of Upward, Hightower, 2Fort, Thunder Mountain, and either Snakewater or Dustbowl's second region. I like it.
MadHatter1837 7 aug. 2017 la 9:20 
ver gud













































ver gud

Aho 7 aug. 2017 la 8:57 
nice
:steamhappy:
Comrade Kris 7 aug. 2017 la 7:06 
P Y R O C I T Y
goontastic freak 7 aug. 2017 la 6:06 
viaduct 2.0 basically
Spootis 7 aug. 2017 la 5:56 
I can already feel the airblasts in my anal region