Rising Storm 2: Vietnam

Rising Storm 2: Vietnam

VNTE-RiverCrossingV1
16 Comments
ФФ c0rt3x 2 Nov, 2017 @ 6:40am 
Throw a bit of urban combat in , not many maps with that..
DocBaztard  [author] 1 Nov, 2017 @ 6:36am 
Yeah, been working on CayCau a lot.
ФФ c0rt3x 1 Nov, 2017 @ 5:08am 
I thinks last time I played it needed abit of optimization etc, but its good. I was guessing you had ditched it and was working on another?
DocBaztard  [author] 1 Nov, 2017 @ 5:00am 
Maybe. The map's not very good compared to other maps, so it very rarely gets played on servers, if ever; so I don't really see any point in continuing development.
ФФ c0rt3x 1 Nov, 2017 @ 4:37am 
any updates soon Doc?
N20Pb GoodWin 14 Oct, 2017 @ 10:25am 
Gj ! very good!
[PBS] Powerbits 23 Sep, 2017 @ 5:52am 
its a FPS muncher... too much
BULLCRAP1 24 Aug, 2017 @ 11:33am 
i can tell u it is so close to the filling of crossing neck deap IN waTER
FullMetal 24 Aug, 2017 @ 4:59am 
Larham #1 gametracker
Rusty 24 Aug, 2017 @ 1:22am 
Good meme
DocBaztard  [author] 16 Aug, 2017 @ 9:28am 
Cheers. I've been working on tweaking some settings which will hopefully make it run a bit more smoothly. It should be released within the next few days.
travis bickle gamer 16 Aug, 2017 @ 8:49am 
Optimisation needs tweaking but apart from that it's pretty good
DocBaztard  [author] 16 Aug, 2017 @ 2:51am 
Alright fair enough. I'll try to do some more testing on it. Thanks for the feedback.
North_Dumpling 16 Aug, 2017 @ 2:38am 
I cannot determine that as of now, but both of them certainly need further re-adjustment.
DocBaztard  [author] 15 Aug, 2017 @ 11:44pm 
Are the spawns on both sides too far away, or just on one side?
North_Dumpling 15 Aug, 2017 @ 9:09am 
We just played the map on a POWERBITS server and its has very bad optimisation pass as well as spawns far away from cap zones.