RimWorld

RimWorld

Harvest Organs Post Mortem - [Old Version] 1.2
175 Comments
VirtualRageMaster 18 Jan, 2023 @ 6:40am 
there are heart characters in the weblink for the new version which prevents clicking the link for me
Smuffle  [author] 15 Jan, 2019 @ 3:11am 
Cookie, this is an outdated mod, not compatible with the one you link. See the description for the 1.0 version.
Cookiesnm1lk 14 Jan, 2019 @ 9:32pm 
would like a patch to make your mod work with this one https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=730854291
though i suppose that issue could be on the other end. *sigh*
Psycho 12 Sep, 2018 @ 12:29pm 
thx man @Smuffle
Smuffle  [author] 12 Sep, 2018 @ 12:36am 
There is. Just search it in the workshop. This is the old version.
Psycho 11 Sep, 2018 @ 5:09pm 
Update man?
Smuffle  [author] 27 Aug, 2017 @ 2:55pm 
Everyone! A new version of this mod will be published shortly. It will be launched as a seperate mod because it will now require HugsLib, and I don't want to break 8.800 players game and make them search through their modlist to find the fault. Sorry for the inconvenience, but installing the other mod should not break your save :)
Smuffle  [author] 27 Aug, 2017 @ 12:09am 
@blackgrue I dont know what is causing the bug, but Im working on a revamp of the mod. Then it will be in the production tab.

Yes it is tied to the research.
"The" SeanMacLeod 26 Aug, 2017 @ 7:14pm 
Is the ability to autopsy tied to a research task?
blackgrue 26 Aug, 2017 @ 6:52am 
@Smuffle, it's not there for me... None of my other mods add to that tab too...
Smuffle  [author] 26 Aug, 2017 @ 2:24am 
It's in the furniture tab, at least for now.
blackgrue 26 Aug, 2017 @ 1:02am 
Call me stupid if you must, but where is the autopsy table to make it? I did research things, but I can't find it.
Wussah 25 Aug, 2017 @ 4:25pm 
It is definitely handy when you have a large colony that drink a lot of beer, lol. I do think it was an issue with steam updater seems to have updated sometime yesterday afternoon so maybe it was just a hiccup.
Smuffle  [author] 25 Aug, 2017 @ 2:21pm 
Im glad you found a solution :) dont know the cause though. Thank you, its great that you like my mod!
Wussah 25 Aug, 2017 @ 1:28pm 
@Smuffle, so I don't know how but I have the research tab for this mod now and it all works. I did a lot of reinstalling the game removing and re adding the mod, as well as file verifying. Not sure what fixed it but it is there now. Weird butgood this is one of my favorite mods.
AstiRu 24 Aug, 2017 @ 2:00pm 
i try it sometimes. But it's not worked. Mods downloaded, and i see it in folder on my game, but not it in game,
Smuffle  [author] 24 Aug, 2017 @ 10:20am 
You cant find the mod in your modlist, but you have subscribed to the mod on the same steam user? I honestly dont know. Try to restart steam, if that wont work, try to unsubscribe and then subscribe again. It may be a steam downloader issue, but I have no clue.
AstiRu 24 Aug, 2017 @ 8:00am 
i'm subscribe of this mod, but not working!
OS: kubuntu 17.04
AstiRu 24 Aug, 2017 @ 7:58am 
hello. I can't see this mod in my listmod. That's can't working. What need do for working this mod?
Dna 24 Aug, 2017 @ 4:26am 
@Smuffle Add me on steam or somwhere we can chat. So I can explain the details.
Smuffle  [author] 24 Aug, 2017 @ 4:23am 
@Dna yeah, that would be awesome. Can you upload the files somewhere so I can take a look at it? Also in what way are they dropping organs? Have you made corpses have their previous organs, or something else?
Dna 24 Aug, 2017 @ 3:52am 
@Smuffle Hey, I have recently made a similar mod for myself and have coded small C# patch to drop organs based on oiginal pawn condition. Would you be intrested in adding that to your mod?
fainomail 23 Aug, 2017 @ 7:12pm 
The silver you can make from this is op... I like it :steamhappy:
Smuffle  [author] 22 Aug, 2017 @ 1:44pm 
@aetherninja Hmm, not sure what is causing it. I'll keep it in the back of my head, maybe I'll come up with something clever. But yeah, please post your findings if you manage to solve the issue :)
Wussah 22 Aug, 2017 @ 1:07pm 
@Smuffle No research options, and i lost the command at the butchering table. Imma try a few more things to see if I can get it to work if I find a solution I'll let you know incase anyone else gets the same issue.
Smuffle  [author] 22 Aug, 2017 @ 7:03am 
@Lethargo I, too, wanted a timed window like that when I started with the mod, however, due to the framework in Rimworld, it is not possible through only XML coding, and I don't know C#. Alternatively, it might be possible to alter how quickly a body becomes rotten, but I won't do that as it may alter many other mods and create a lot of incompatibilities. The mod is OP in its current state, which is why I added the research system to try to balance it a little bit.

@aetherninja I have no idea, I've never encountered this problem before. When using the mod, do you get the research options?
Wussah 22 Aug, 2017 @ 3:50am 
I love this mod. My only issue is it still shows V1.0 in my mod list and has ceased functioning. I have tried uninstalling and reinstalling the mod and game itself among a few other fixes and no luck. Any ideas?
🎃 Moonshine 👻 21 Aug, 2017 @ 6:54pm 
I like the genral idea of this mod. It always felt stupid that I cannot harvest a fresh kill, it is gamey.
However, being able to harvest a plethora of organs to be sold for tens of thousands on the black market, is basically game breaking.

I'd suggest you add some sort of "kill timer", so one can only harvest the dead if they are really frsh, maybe 1-2 hours? This would make organ farming like crazy impossible AND is authentic concidering how fast organs die/deteriorate in a dead body in real life as well.

Let me know what you think.
Other than that, great addition to this game!
Crisp 21 Aug, 2017 @ 5:23am 
@Smuffle Yeah I meant the more organs thing, thanks for the reply :)
Smuffle  [author] 21 Aug, 2017 @ 3:12am 
@Storm It shouldn't really need an EPOE patch, there is no compatibility issues at least. But I am considering making another update to increase possible harvest outcome.
Crisp 20 Aug, 2017 @ 4:46pm 
Epoe patch, no? maybe?
VoidKnight 18 Aug, 2017 @ 3:39pm 
@Harley_Thor Its under furniture, it looks just like a medical bed.
Aysling 18 Aug, 2017 @ 2:27pm 
I wish it were possible to harvest things other than organs, like in the mod Harvest Everything.
"The" SeanMacLeod 16 Aug, 2017 @ 12:06am 
@Smuffle
Have you been reading Larry Niven's short stories about Gil Hamilton and the organleggers?:steamhappy:
Harley_Thor 15 Aug, 2017 @ 2:17pm 
where can the "autopsy table" be found after research? cant seem to find it.
morryatay 14 Aug, 2017 @ 10:38pm 
awesome, hey could you add some kinda system where the highr the medical skill, the less butchering humans affects them, it'd reflect real life a fiar bit more, also maybe a perk called biological intrigue or somethin where they get a mood boost out of it too...
benedikth 14 Aug, 2017 @ 10:15pm 
Could you make it so we can harvest the organs but not destroy the entire body please. Other wise its pretty great
Mad Derp Packer 14 Aug, 2017 @ 6:50pm 
Could it be possible for those who have the Medical backstory to have much more less debuff on 'operating'?
Smuffle  [author] 14 Aug, 2017 @ 11:52am 
@Apathy that was a really good idea, maybe I'll do that.
Nex 14 Aug, 2017 @ 10:32am 
@Smuffle maybe mega harvesting could just be another tier to the main autopsy thing and require a really high doctor skill to balance it out?
Smuffle  [author] 13 Aug, 2017 @ 11:12pm 
Kolljak not currently. I havent decided yet if I want to make a mega harvest mod, where you can get every body part. But you can try the mod harvest everything.

Hammy I havent changed anything in a while, so I dont really know, but its great that it now works :)
Hammy 13 Aug, 2017 @ 8:58am 
The table is showing up for me now not sure if it was your doing or w/e was interfering with it got an update but its there now:)

(And just to be clear the Table wasnt showing up at all even with Dev mode on and everything was researched)
Kolljak 13 Aug, 2017 @ 6:57am 
is there a way to get arms and legs from them too?
Smuffle  [author] 12 Aug, 2017 @ 2:48pm 
@Apathy No problem, glad it worked out :)
Nex 12 Aug, 2017 @ 12:49pm 
@smuffle, whoops that makes sense. I didn't even notice there was a research that had to be done sorry. Just tested it using devmode and it allows for harvesting now.
BiggBenn 12 Aug, 2017 @ 12:35pm 
@apathy if you can't find the research it might be that the research button is at the same spot as another, behind the other, I had that happen with research pal.
Smuffle  [author] 12 Aug, 2017 @ 12:10pm 
Hmm, have you researched autopsy, because the bills will only unlock after that.
Smuffle  [author] 10 Aug, 2017 @ 8:16am 
So weird, but I'll take a look through your mod list when I have time to figure out if it is an incompatibility.
BiggBenn 10 Aug, 2017 @ 5:17am 
Ah, that explains the mood stuff.
And no, still no autopsy table to be found in any tab.
Smuffle  [author] 10 Aug, 2017 @ 5:16am 
I forgot to change the description. The mood debuff is not possible to remove from advanced autopsy. But when you removed harvest everything, were you able to construct the autopsy table without god mode?