The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

[WWL]Illuminated atronachs / Atronachs lumineux
84 Comments
Mare Nostrum 13 Jun, 2018 @ 5:52am 
eyyyyyyyyy
nina79 2 Apr, 2016 @ 8:10pm 
Super merci beaucoup a toi et tes traduction précieuse qui me fais gagnier une peut de temp il faut l avouer :) ate de decouvrire d autre de tes traduction ou du moins d autre Mod que tu trouve suffisament sympas pr les traduire et nous les partager :)
Turbo 3 May, 2015 @ 4:44pm 
nice mod, i had a small glitch where the light stayed long after the storm atronach died but no problems since.
BagelBalls 28 Feb, 2015 @ 12:31pm 
i read it as illuminati atranochs XD
GHOSTfalcon 20 Feb, 2015 @ 12:45pm 
Thanks! I had it happen again last night when fast travelling/waiting but was able to dodge it with saves. Should probably see if I can fix it before it happens somewhere I can't avoid it!
Nehluxhes  [author] 20 Feb, 2015 @ 8:14am 
Thanks, though I don't mod anymore! What you are describing is an old vanilla bug where monster effects can be applied to the player, most common are the draugr glowing eyes and the steam effect of dwemer constructs. It is not caused by my mod but since I modified the atronach flame effect to add the light its name was automatically changed to french (That's a CK limitation). It's not really a problem since the player is not supposed to see that name anyway, but in your case it was added to your character so you can see it... Using the USKP should prevent any of these occuring but there are some solutions described here for a save with that bug : http://forums.nexusmods.com/index.php?/topic/872861-tutorial-removing-unwanted-magic-effects-from-the-player/
GHOSTfalcon 19 Feb, 2015 @ 11:15pm 
First off, love this mod! Secondly, I just ran into a rather unusual bug that I'm pretty positive can be attributed to it since it's the only mod I have that uses French in any capacity. As I left through a door to go back outside to the main map, I suddenly took on the effect of a Storm Atronach! Though being engulfed in lightning and smoke is pretty badass, listening to it constantly would have gotten annoying really fast. A quick message in the top-left said that "Eclair de Atronach de foudre was added" "was equipped" "was unequipped." The spell or effect wasn't accessible from the magic menu and I was unable to remove the effect via the console with removespell or dispelallspells, but luckily jumping back to a previous save worked just fine and it didn't reoccur when I passed through the same doorway. Didn't see any mention of anything like this happening in the comments so I figured I should probably let you know. Keep up the good work!
devilskills 13 Nov, 2014 @ 7:59am 
May a Request and Suggest ... you know the Fire - Storm and Ice coat Casts of Destruction ... they should light do cuz its the same like with the Atronachs ...
May you add the light effect for them too living candle and there aint no light effekt stupid
thanks for your hard work
Lednard 11 Oct, 2014 @ 1:24pm 
Y a un GROS soucis avec ce mods, il marche très bien tout ça, sauf que si on invoque un golem de feu ou de foudre puis qu'on sauvegarde, si on essaye de charger la partie après, le jeu se ferme tout seul jusqu'à ce qu'on désactive le mods (et pour le coup j'ai cru que j'allais devoir abandonner ma partie alors que j'étais sur le point d'aller chercher Hevnoraak, ce qui m'aurait carrément foutu les boules)
Nehluxhes  [author] 29 Jun, 2014 @ 1:35am 
That mod seems to add new spells, not modify the base ones, so yeah it should work with mine.
princepyrocian 29 Jun, 2014 @ 1:26am 
does this work with mods like midas evolved?
Satan 24 Jun, 2014 @ 3:52am 
You got 3 favs more than 666 ;)
Satan 24 Jun, 2014 @ 3:51am 
Funny how a small firebolt give light but not a flaming girl from oblivion :P Awesome fix!
Nehluxhes  [author] 13 Apr, 2014 @ 10:02am 
Yes it should :)
TheFlyingDixieCups 13 Apr, 2014 @ 7:59am 
Will this work with retextures? Thanks a lot for this mod; it's one of my favorites :)
Shinzor 9 Sep, 2013 @ 7:43pm 
Add a before pic to the pic list just so people can see plz, also great mod ty was just what I was looking for, had an itch with some summons and this got it :D
cestmoi 9 Sep, 2013 @ 12:16pm 
Ah d'accord merci :)
Nehluxhes  [author] 9 Sep, 2013 @ 10:20am 
C'est des modifications graphiques, il n'y a pas de texte.
cestmoi 9 Sep, 2013 @ 8:18am 
Ce mod est en français ou en anglais?
Shinzor 26 Jul, 2013 @ 1:39am 
Can't wait to try this out I just got back into the game and made a summoner
Ǵ̶͓̂͑lí̴̤̀̄́tcĥ̸ 16 Jun, 2013 @ 7:00am 
Great idea by the way. I'm not sure what Bethesda was thinking not making Atronachs a light source, it's just an alternate and preferred Light spell (Light I consider to be more for warriors or whatever doesn't use magic, a mage WOULD use a fireball or an atronach) - much more immersive.
Ǵ̶͓̂͑lí̴̤̀̄́tcĥ̸ 16 Jun, 2013 @ 6:59am 
It's all the way at the bottom then.
Nehluxhes  [author] 16 Jun, 2013 @ 2:17am 
If you have another mod that among other things change the magic effects on the atronachs and you want my mod to work, load mine after. Otherwise you can put it anywhere.
Ǵ̶͓̂͑lí̴̤̀̄́tcĥ̸ 15 Jun, 2013 @ 2:10pm 
Where does this go in the load order?
johnellis2 18 May, 2013 @ 6:33pm 
Add this to the fire etc based spells and etc also and this would be perfect. Go on, do it and take this to the next LVL :D oh liked and subbed.
TheKido 9 May, 2013 @ 12:40pm 
Merci beaucoup ! :)
Sorrien 3 May, 2013 @ 4:06pm 
would be nice to see this added to when you have a flame spell in your hand
njgamer frontend web developer 22 Apr, 2013 @ 9:18am 
cool mod can you make her frost and other one storm
zulu 13 Feb, 2013 @ 8:18am 
Trés efficace, bravo !!!
BurningLore 15 Dec, 2012 @ 1:59pm 
Also works with Rebel-o-Conner's Flame atronach armor, Changes the effect on the burning toes to not only have the trail of flames but the flame effect you originally added to just atronachs. Awesome!
pewpew 16 Nov, 2012 @ 1:39pm 
could you also add it to the flaming fammiliar spell?
Fuzzinutt 3 Nov, 2012 @ 4:03pm 
Thanks Nehluxhes....too easy!! :S Nice mod!
Nehluxhes  [author] 26 Oct, 2012 @ 5:10pm 
This mod modifies the base atronachs to add lights to them, so you can start "using" it by summoning any atronachs. Mages sell spell tomes.
Nehluxhes  [author] 24 Oct, 2012 @ 7:30am 
What? You just click on suscribe like with every others mod and the game will download and activate it next time you launch it.
Fuzzinutt 24 Oct, 2012 @ 4:19am 
HOW DO YOU START USING IT PLEASE.....CAN'T FIND IT ANYWHERE!!! WAAAAAAAAH!!! :((
SPRIGGAN 17 Oct, 2012 @ 3:58pm 
This is a great mod, I would love to see you do the same for Dawnbreaker - it never made much sense to me that it was such a bright sword but gave off no luminance.
L1ttlemonkey 14 Oct, 2012 @ 10:10am 
Does this work with flame/storm thralls aswell
76561198052200678 14 Oct, 2012 @ 9:06am 
Looks great! Any plans on releasing it on Nexus though?
Yuwa 14 Oct, 2012 @ 8:54am 
Can you also make this work with the 'Conjour Familiar" spell? Give it a ghostly glow to suit the theme of a dead wolf (well, the summoned wolf looks like a ghost anyway). Great mod though, works perfectly :)
DeadStarUK 14 Oct, 2012 @ 8:29am 
Works perfectly and looks great. Niiice.
Nehluxhes  [author] 14 Oct, 2012 @ 6:03am 
That certainly was the names of the atronachs' spells I touched to put the lights, but you can't see them ingame so that's not a problem.
HideoKoncima 14 Oct, 2012 @ 5:34am 
Ok, thanks. Because I opened the esp with Strings Localizer and there was some strings in french.
Nehluxhes  [author] 14 Oct, 2012 @ 4:31am 
@ComfortableFetus Don't know of any, and if nobody does it first I will look into that. But not now, I haven't a lot of free time currently.

@SigfriedM There is no dialogues and I don't touch the atronachs directly so their names don't switch to french. You can use this mod on any version of the game.
HideoKoncima 14 Oct, 2012 @ 4:01am 
Can you make this at least in english?
HideoKoncima 14 Oct, 2012 @ 3:38am 
But it's in french...
Mörkret 14 Oct, 2012 @ 2:08am 
Just what i was looking for!
WinkyPoo 14 Oct, 2012 @ 12:40am 
is that fire?
darkhawk155 13 Oct, 2012 @ 4:39pm 
VERY nice mod. Love the concept, and just in time for my gathering of mage mods. Originally the magic system in Skyrim was kinda dissapointing, so anything that puts some depth and life into the system is a lovely addition.
ComfortableFetus 13 Oct, 2012 @ 3:48pm 
THIS NEEDED TO BE PART OF THE ORIGINAL GAME! also, do you have mods for magic in the hand illuminating the area?
b 13 Oct, 2012 @ 3:33pm 
Grosse réussite, une fois !