Arma 3
SABRE: Payback
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Update: 3 Nov, 2020 @ 2:30pm

v1.51
- Fixed a bug that caused the mission's progress to be halted as a result of the 2.00 update to Arma 3

Update: 1 Aug, 2019 @ 1:09am

v1.5
- Fixed issues caused by the Contact update involving my custom functions triggering objectives to be completed
- Updated functions library
- Adjusted Sabre team's loadouts a bit
- Reduced AIS stabilize time by 5 seconds
- Reduced AIS revive time by 5 seconds
- Removed the old sabreLoudouts.sqf script that was left behind from v1.4

Update: 26 Apr, 2019 @ 4:22pm

V1.4
- Fixed the "missing paramWeather.hpp" bug
- Added dynamic simulation to improve mission performance
- Updated to the latest version of Psycho's Revive (v3072018)
- Changed how the intro and heli-ride text was displayed
- Added credits to the song: Top Secret by Sovereign
- Changed Blazerunner's red light flashing script to be run by the server
- Added better subtitles that should be centered to the screen
- Added blood under bodies at insertion
- Changed Sabre engineer's loadout to match SABRE: Commandos's loadout
- Added autosaves for singleplayer
- Unlocked most wheeled vehicles
- All wheeled vehicles fuel levels are randomized from 20% - 90%
- Outro music now starts playing when helicopter gets close to the extraction point

Update: 14 Jan, 2018 @ 4:57pm

V1.3
- Potentially fixed the squad AI not being teleported into the insertion helicopter.
- Added vehicles to the locations where the spotter could be located.
- The spotter's location is revealed upon securing the intel documents.
- The mission should no longer fail because "Blazerunner was shot down", which occurred at the beginning after Blazerunner dropped off the team.

Update: 17 Sep, 2017 @ 8:23pm

V1.2
- Updated to Phycho's revive v24062017 (This should fix the AI not moving when getting revived, which occured in a earlier version.)
- Added new parameters (Stealth, Fatigue, Custom difficulty)
- The extraction chopper can now be shot down and the mission now fails if that happens
- The mission will now fail if all of members Sabre Team are down at the same time
- Fixed a texture not appearing error
- Updated some sections of the briefing
- Tweaked some of the scripts to match my current mission format
- Updated functions library

Update: 24 Jul, 2017 @ 8:26pm

V1.1
- Fixed locality issue that could cause the AI not to spawn into the helicopter.
- Fixed the mission possibly failing due to a trigger not being deleted in time.
- Changed the texture on a TV from jpeg to a paa file.

Update: 4 Jul, 2017 @ 12:37am

- Added the music credits to the credits.txt file

Update: 4 Jul, 2017 @ 12:00am