Arma 3
Dynamic Combat Ops - Malden 2035
กำลังแสดง 11-15 จาก 15 รายการ
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อัปเดต: 5 ส.ค. 2017 @ 2: 27am

  • Added ACE options to startup menu (courtesy of Ledere)
  • Cache tasks will not choose Apex cache objects if Apex is not detected
  • Reactive destroy vehicle tasks now fire if all vehicles are destroyed, not their crews
  • Improved startup faction checks
  • Improved how JIP players receive current tasks
  • Fixed: Respawn options for AI were reversed
  • Players are unreadied if they open the arsenal during Team Planning menu

อัปเดต: 2 ก.ค. 2017 @ 4: 42am

  • Made user chosen base position check slightly less stringent
  • Fixed: Factions with no group data would not be able to spawn infantry, sides would never become hostile
  • Vehicle driver turrets will now have their ammo refilled at the base resupply point

อัปเดต: 28 มิ.ย. 2017 @ 9: 51am

  • Added more stringent filtering to chosen and random base positions
  • Fixed: Helicopter transports would not transport

อัปเดต: 23 มิ.ย. 2017 @ 3: 04am

อัปเดต: 23 มิ.ย. 2017 @ 3: 02am