Arma 3
Dynamic Combat Ops - Malden 2035
15件中 11-15 を表示
< 1  >
更新: 2017年8月5日 @ 2時27分

  • Added ACE options to startup menu (courtesy of Ledere)
  • Cache tasks will not choose Apex cache objects if Apex is not detected
  • Reactive destroy vehicle tasks now fire if all vehicles are destroyed, not their crews
  • Improved startup faction checks
  • Improved how JIP players receive current tasks
  • Fixed: Respawn options for AI were reversed
  • Players are unreadied if they open the arsenal during Team Planning menu

更新: 2017年7月2日 @ 4時42分

  • Made user chosen base position check slightly less stringent
  • Fixed: Factions with no group data would not be able to spawn infantry, sides would never become hostile
  • Vehicle driver turrets will now have their ammo refilled at the base resupply point

更新: 2017年6月28日 @ 9時51分

  • Added more stringent filtering to chosen and random base positions
  • Fixed: Helicopter transports would not transport

更新: 2017年6月23日 @ 3時04分

更新: 2017年6月23日 @ 3時02分