RimWorld

RimWorld

Zombieland
Viser 41–50 av 214 bidrag
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Oppdatering: 20. mars 2022 @ 5.30

Zombieland v3.0.6 fixes colonists sometime extract serum when they shouldn't

Oppdatering: 19. mars 2022 @ 14.40

Zombieland v3.0.5 adds a risk that fogged rooms contain zombies (controlled by the setting "arriving groups are infected %")

Oppdatering: 17. mars 2022 @ 11.11

Zombieland v3.0.4 fixes warnings-HUD when in world view; zombies ignore holograms now; herbal serum now cures correctly

Oppdatering: 10. mars 2022 @ 16.41

[Auto-generated text]: Update on 3/11/2022 1:41:36 AM.

Oppdatering: 7. mars 2022 @ 11.13

Zombieland v3.0.1 fixes melee calculations and allows zombie bites only on close interactions

Oppdatering: 4. mars 2022 @ 12.01

Zombieland 3 brings you new exciting features to your favorite zombie mod for RimWorld.
- Configurable melee dodge chance against zombies that scales with melee experience.
- A new area manager that can warn you when colonists enter/leave a certain area.
- Settings are now searchable.
- Custom blacklisting of biomes.
- More customization!
- Bug fixes!

Oppdatering: 21. feb. 2022 @ 9.29

v2.9.5 improves performance with SoS2 installed

Oppdatering: 20. feb. 2022 @ 16.03

v2.9.4 fixes zombie rendering in space and prevents zombies from ever spawning in space (except when ships are infected)

Oppdatering: 16. feb. 2022 @ 11.28

2.9.3 prevents zombie events in space

Oppdatering: 31. jan. 2022 @ 12.43

Zombieland v2.9.2 adds option to hide zombie health bar and balances dark slim properties