RimWorld
Simple sidearms
Hiển thị 41-50 trong 82 mục
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Cập nhật: 16 Thg08, 2020 @ 12:00pm

[Auto-generated text]: Update on 8/16/2020 9:00:08 PM.

Cập nhật: 12 Thg08, 2020 @ 11:30am

[Auto-generated text]: Update on 8/12/2020 8:30:56 PM.

Cập nhật: 14 Thg06, 2020 @ 9:40am

[Auto-generated text]: Update on 6/14/2020 6:40:00 PM.


Added code to handle stackable weapons (so beer and wood) better. Should help with the whole infinite beer loop thing.
Also special case handling for temporary colonists.

Cập nhật: 6 Thg05, 2020 @ 1:30am

[Auto-generated text]: Update on 5/6/2020 10:30:14 AM.

Another attempt at unbreaking things.

Cập nhật: 4 Thg05, 2020 @ 7:27am

[Auto-generated text]: Update on 5/4/2020 4:27:06 PM.

Fix to Toil ctor postfix.

Cập nhật: 4 Thg05, 2020 @ 5:10am

[Auto-generated text]: Update on 5/4/2020 2:10:17 PM.

Minor edit to the warning message.

Cập nhật: 4 Thg05, 2020 @ 4:25am

[Auto-generated text]: Update on 5/4/2020 1:25:35 PM.

BANDAID FIX: logs a warning and aborts the swap if after trying to remove the primary weapon it remains equipped, which should prevent weapons disappearing into the aether. This is not the same thing as actually fixing the issue. Keep the reports coming, and please include the -full- hugslib log.

Cập nhật: 8 Thg03, 2020 @ 5:31am

[Auto-generated text]: Update on 3/8/2020 1:31:38 PM.

FIX: Support for alien races that do not inherit from basePawn.

Cập nhật: 7 Thg03, 2020 @ 4:14pm

[Auto-generated text]: Update on 3/8/2020 1:14:43 AM.

Now with even more sanity checks.
Also turns out ranged autoswitch was broken, so thats fixed now.

Cập nhật: 7 Thg03, 2020 @ 3:29pm

[Auto-generated text]: Update on 3/8/2020 12:29:15 AM.

Added more null-checks.