Stellaris

Stellaris

Scientifically Accurate Star Systems
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Opdatering: 13. maj 2017 kl. 0:49

Initial Upload

May 13th Update

-Scale modified.
Should be a noticable difference to the size scaling differences between planets, gas giants, and stars.
It isn't quite to real-world-scale, but it's getting much better.
-Space stations should now orbit much more closely to planets, as should ships.
-Known Issue: Broken ringworlds aren't scaling properly. It's because, unlike other ringworld segments, they count as megastructures. I'll work on it.

Opdatering: 12. maj 2017 kl. 19:54

Initial Upload

Opdatering: 12. maj 2017 kl. 19:31

Initial Upload

May 12th
Large sized update.

-Incorporated the beautiful planet textures redesigned by the Real Sol Textures and I Love Sol mods for:
(Mercury, Venus, Mars, Jupiter Io, Europa, Ganymede, Callisto, Saturn, Titan, Uranus, & Neptune)
-Created 12 original textures for:
Mimas, Enceladus, Tethys, Dione, Rhea, Iapetus, Miranda, Ariel, Oberon, Umbriel, Titania, & Triton.
(Based off of images from JPL, via photojournal.jpl.nasa.gov )

Opdatering: 11. maj 2017 kl. 23:42

Initial Upload

Added image for the mod.
Russian localization improved.
Minor improvements to French & German localization.

Opdatering: 11. maj 2017 kl. 16:48

Initial Upload

May 11th Update

-System size reduced to ~600.
Previous scale (~1200) resulted in strange pathing choices for auto-survey, and the inability to order ships to arbitrary points in space.

-Scale sizes adjusted.
Planets smaller than Earth adjusted according to a 500 kilometer = 1 "size" scale.
Distances between planets adjusted according to 7,500,000 kilometer = 1 "distance" scale.
Distances between moons & planet adjusted according to a 100,000 kilometer = 1 "distance" scale.
[If it seems strange that I have three different scales: Well, yeah, it is strange. However, this is the best that I could do without modifying files that would change the scale of /every/ planet, sun, and solar system. That'd result in too many potential compatability issues.]

-Orbital Bodies added.
There are now 53 total orbital bodies (moons, planets, asteroids, etc)
This will likely not expand any higher unless/until new objects are discovered with a radius of at least 150km.
(Or moons with a radius of roughly 100km.)
[Up from 43 from last update. Up from 20 in Vanilla.]

-Two Versions clarified:
The two versions of the Sol System provided in this mod are more or less identical, with the exception that one has a size 25 Earth and the other has a size 12 Earth. Given that I've added 33 new objects (which can all spawn anomalies and/or have resources), I HIGHLY recommend using the smaller version. They are both, arguably, overpowered starting systems - but the size 25 one is excessively so. Still, that can be fun - so the choice is up to you. :)

Opdatering: 10. maj 2017 kl. 6:17

Initial Upload

Opdatering: 10. maj 2017 kl. 5:55

Initial Upload

Update for 1.6
Includes some pretty serious changes and reworks.

-Anomalies are no longer restricted from occuring on: Sol, Mercury, Venus, Luna, Jupiter, Saturn, Tethys, Iapetus, Uranus, Ariel, Umbriel, Titania, & Oberon

-Edited name for Ceres, Pallas, & Vesta to remove the numerical component of their classification ID.

-Replaced Juno with Hygiea.

-Planet sizes adjusted to roughly scale with which Earth size that you pick. (Size 25 Earth scales with a 'size 1' planet being ~300km in radius. Size 16 Earth scales with a 'size 1' planet being ~400km in radius.

-Modified orbits of all planets & moons & the asteroid belt to better represent real-world distances.

-Removed all TNOs: Pluto, Charon, Makemake, Quaoar, Eris, 2007OR10, Planet Nine.
(Star system generation seems to be unable to support more than one asteroid belt, so the Kuiper Belt could not be properly represented. Also, using real-world distance scale made Makemake, Eris, 2007OR10, and Planet Nine outside of the solar system boundaries and either unreachable or potentially exploitable.)

-Added: Puck, Amalthea, Himalia, Mimas, Miranda, Proteus, Hyperion, Phoebe, Janus

-Simplified down to two maps: Size 24 Earth or Size 16 Earth. Both maps include all possible planets.

Opdatering: 7. maj 2017 kl. 20:13

Actually fixed Pallas.

Opdatering: 7. maj 2017 kl. 19:59

Fixed Pallas. (Previously spelled "Palles")

Opdatering: 7. maj 2017 kl. 5:48

No longer overwrites the original mod.
Will work alongside the Sol System Expanded mod. :)