Sid Meier's Civilization VI

Sid Meier's Civilization VI

Truly Abundant Resources
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Uppdatering: 26 jun, 2022 @ 20:07

Changed color of the Plentiful option in the game set-up menu

Uppdatering: 3 okt, 2020 @ 6:46

Updated for September 2020 patch. Also further optimized water resource placement.

Uppdatering: 6 jul, 2020 @ 15:45

Updated for compatibility with Latin American Resources.

Uppdatering: 8 jun, 2020 @ 19:31

Changed harvest yield of Horses and Oil to Production.

Uppdatering: 30 maj, 2020 @ 9:18

Updated prereq Technologies for harvesting of Strategic resources.

Uppdatering: 25 maj, 2020 @ 12:12

-- Reduced all harvest yields for Strategic and Luxury resources to line up with current yields for bonus resources.

-- Updated resource generation script with newest version from May 2020 patch.

-- Improved resource mod compatibility.

-- Tweaked alterations to valid terrains and features for resoruces.

Uppdatering: 3 apr, 2020 @ 19:38

Forgot to set compatibility flag with last update.

Uppdatering: 3 apr, 2020 @ 13:48

Allow harvesting of Sukritact's Sharks.

Uppdatering: 19 feb, 2019 @ 17:05

Allowed Citrus and Wine to spawn on the new floodplains to reduce clumping. Slight optimizations to luxury frequency.

Uppdatering: 19 feb, 2019 @ 15:56

Revert