Sid Meier's Civilization VI

Sid Meier's Civilization VI

Truly Abundant Resources
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Uppdatering: 26 apr, 2017 @ 16:34

Added option for "Plentiful" resources - still more than "Abundant" but not as extreme as "truly abundant."

Uppdatering: 23 apr, 2017 @ 9:03

Updated to include silver as a harvestable resource.

Uppdatering: 11 apr, 2017 @ 18:07

Uppdatering: 11 apr, 2017 @ 17:53

-- Mod is now a map option instead of constant effect.

-- Various changes to resource placement.

Uppdatering: 8 apr, 2017 @ 14:33

Now allows for harvesting of strategic and luxury resources.

Uppdatering: 8 apr, 2017 @ 10:18

Uppdatering: 8 apr, 2017 @ 10:07

Added reference to Poukai's Gold Resource.

Uppdatering: 8 apr, 2017 @ 10:02