Sid Meier's Civilization VI

Sid Meier's Civilization VI

Truly Abundant Resources
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Aggiornamento: 26 giu 2022, 20:07

Changed color of the Plentiful option in the game set-up menu

Aggiornamento: 3 ott 2020, 6:46

Updated for September 2020 patch. Also further optimized water resource placement.

Aggiornamento: 6 lug 2020, 15:45

Updated for compatibility with Latin American Resources.

Aggiornamento: 8 giu 2020, 19:31

Changed harvest yield of Horses and Oil to Production.

Aggiornamento: 30 mag 2020, 9:18

Updated prereq Technologies for harvesting of Strategic resources.

Aggiornamento: 25 mag 2020, 12:12

-- Reduced all harvest yields for Strategic and Luxury resources to line up with current yields for bonus resources.

-- Updated resource generation script with newest version from May 2020 patch.

-- Improved resource mod compatibility.

-- Tweaked alterations to valid terrains and features for resoruces.

Aggiornamento: 3 apr 2020, 19:38

Forgot to set compatibility flag with last update.

Aggiornamento: 3 apr 2020, 13:48

Allow harvesting of Sukritact's Sharks.

Aggiornamento: 19 feb 2019, 17:05

Allowed Citrus and Wine to spawn on the new floodplains to reduce clumping. Slight optimizations to luxury frequency.

Aggiornamento: 19 feb 2019, 15:56

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