Sid Meier's Civilization VI

Sid Meier's Civilization VI

Historic Speed
Ergebnisse 21–30 von 50
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Update: 18. Feb. 2018 um 5:13

Altered score thresholds for golden/dark ages.

Update: 17. Feb. 2018 um 18:41

Fixed to allow compatibility without Rise and Fall.

Update: 17. Feb. 2018 um 11:33

Update: 16. Feb. 2018 um 9:54

Update: 15. Feb. 2018 um 20:34

Reduced Settler cost since they scale up quite a bit with Marathon now.

Update: 15. Feb. 2018 um 12:48

Fixed error where the cost of Scaling was not appropriately reduced.

Update: 14. Feb. 2018 um 15:19

Update: 11. Feb. 2018 um 15:34

Update: 11. Feb. 2018 um 15:33

Update: 11. Feb. 2018 um 15:21