Awesomenauts
Castle Siege
1–10 из 11
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Обновление: 13 июн. 2017 г. в 10:03

Fixed some graphical issues.

Обновление: 12 июн. 2017 г. в 8:34

Added a bunch of new custom bot AIs. They are similar to those used in Zork Assault but have been modified to work with Castle Siege.

Increased the number of prisoners from 3 to 4.

Prisoners now use a custom AI. They behaviour is identical to Scoop followers in Squadnauts, but will follow anyone instead of looking for an ally Scoop.

Обновление: 11 июн. 2017 г. в 11:09

Обновление: 11 июн. 2017 г. в 8:44

A few more visual changes.

Обновление: 10 июн. 2017 г. в 15:35

Fixed a few graphical glitches.

Reduced the amount of droids the attackers get.

Обновление: 10 июн. 2017 г. в 15:19

Major visual overhaul.

Обновление: 26 мар. 2017 г. в 9:42

Reduced the time limit from 25 to 20 minutes.

Reduced the starting level for red team from 5 to 3.

Обновление: 26 мар. 2017 г. в 9:38

Reduced the amount of extra droids by 2, now red team gets a total of 4 droids per wave instead of 6.

Fixed that freed prisoners could get stuck on door near the red base.

Small change on the bottom lane to prevent super droids from getting stuck

Обновление: 20 мар. 2017 г. в 16:29

Added backgrounds for low graphics settings.

Snow will not show on low graphics settings.

Обновление: 19 мар. 2017 г. в 13:16

Prisoners now have a strong heal to prevent the defenders from killing them.

Removed the XP gain from droids as it caused a great difference of XP between the two teams.

Attackers now start 5 XP levels ahead of the defenders.

Reduced the respawn times to encourage more agressive play.