Awesomenauts

Awesomenauts

Castle Siege
Menampilkan1-10 dari 11 kiriman
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Pembaruan: 13 Jun 2017 @ 10:03am

Fixed some graphical issues.

Pembaruan: 12 Jun 2017 @ 8:34am

Added a bunch of new custom bot AIs. They are similar to those used in Zork Assault but have been modified to work with Castle Siege.

Increased the number of prisoners from 3 to 4.

Prisoners now use a custom AI. They behaviour is identical to Scoop followers in Squadnauts, but will follow anyone instead of looking for an ally Scoop.

Pembaruan: 11 Jun 2017 @ 11:09am

Pembaruan: 11 Jun 2017 @ 8:44am

A few more visual changes.

Pembaruan: 10 Jun 2017 @ 3:35pm

Fixed a few graphical glitches.

Reduced the amount of droids the attackers get.

Pembaruan: 10 Jun 2017 @ 3:19pm

Major visual overhaul.

Pembaruan: 26 Mar 2017 @ 9:42am

Reduced the time limit from 25 to 20 minutes.

Reduced the starting level for red team from 5 to 3.

Pembaruan: 26 Mar 2017 @ 9:38am

Reduced the amount of extra droids by 2, now red team gets a total of 4 droids per wave instead of 6.

Fixed that freed prisoners could get stuck on door near the red base.

Small change on the bottom lane to prevent super droids from getting stuck

Pembaruan: 20 Mar 2017 @ 4:29pm

Added backgrounds for low graphics settings.

Snow will not show on low graphics settings.

Pembaruan: 19 Mar 2017 @ 1:16pm

Prisoners now have a strong heal to prevent the defenders from killing them.

Removed the XP gain from droids as it caused a great difference of XP between the two teams.

Attackers now start 5 XP levels ahead of the defenders.

Reduced the respawn times to encourage more agressive play.