Starbound

Starbound

United Systems Expansion - [DECOMMISSIONED]
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Update: 8 Jul, 2017 @ 4:35pm

- Slightly heightened Interference Spikes instance worlds.

Update: 8 Jul, 2017 @ 7:41am

Version 2.76

- Added Typhon Telepath.
- Added Typhon Corpse.
- Added Redyan Scientist as a chance to spawn on Redyan Ships. Pays 12k for a Typhon Corpse.
- Added mind-controlled humans.
- Added Typhon Infection status effect for touching mind-controlled humans or the Telepath.
- Added 2 "Wanted" Codexes.

- Added Class E Distress Signal.
- Added 3 encounter dungeons.
- 3 Encounter dungeons have been repainted into a white/green scheme.
- 1 planet dungeon updated.
- Background ships during the missions have been changed into a white/green scheme.
- Fixed the Protectorate Base siege wiring.

- Rebel Scientists above Tier 2 now use Compact 45s either 2-handing the grenade launcher variant or one-handing the regular SMG with their respective shield.
- Redyan Enforcers now have a high chance to spawn with any variant of the Compact 45.
- Rebel Guards now have a standard chance to spawn with any variant of the Compact 45.

- Changed sprite of Law Enforcer Helmet.

NPC-ONLY
- Added Compact 45.
- Added Compact 45 Grenade Launcher.
- Added Compact 45 Autoshotgun.
- Added Compact 45 one-handed.


Notes: The paint scheme for rebel ships were changed in order to lessen the confusion between Protectorate ships and Rebel ships. Looks alot nicer as the Rebels have white painting to represent "brightness" as in peace, with the Green representing their terran preference and combat prowess. This means the future development of Medium and Heavy cruisers won't be made of crappy rusty metal.

Update: 4 Jul, 2017 @ 11:54pm

- Added Operator Codex.
- Added a treasurepool for the Operator.
- Added 2 encounter dungeons.
- Fixed an encounter dungeon.
- Codex grammar fixes.
- Rate at which the Taser Operator fires changed. Fires first then "recharges".
- Added EVA Rebel.

Update: 4 Jul, 2017 @ 4:42pm

Version 2.70-G

- Redyan ships now have red paint.
- Added 2 pieces to Redyan Ship Dungeon.
- Added "Operator Display Stand".
- Internal turrets slightly nerfed.
- Changed type of hazards the player can encounter in the Redyan Ship Dungeon.

Update: 4 Jul, 2017 @ 5:32am

Version 2.70-F

- Fixed 2 space encounters.
- Fixed US Battleship (planet dungeon).

Update: 4 Jul, 2017 @ 4:16am

Version 2.70-E

- Added 2 pieces for the Redyan Ship.
- Redyan Enforcers now wear full-grey armour.
- Changed music for Rebel Light Cruisers.





Random Note: Prepare to get stunlocked!

Update: 4 Jul, 2017 @ 12:18am

- Updated an outdated ship piece for the Rebel Light Cruiser.

Update: 4 Jul, 2017 @ 12:02am

Version 2.70-D

- Changed stats of Redyan Pistol.
- Redyan Pistol is now buyable from Redyan Military Merchants.
- Added Redyan Enforcer.
- Redyan Flag is now buyable from Redyan Military Merchants.
- Changed the pool of items that the Redyan Merchant can sell.
- Added 3 pieces to Redyan Ships.
- Added Enforcer Helmet.

Update: 3 Jul, 2017 @ 7:25pm

Version 2.70-C

- Redyan guards have a 1/6 chance to carry energy shields.
- Redyan guards now deal more damage.
- Redyan guards have 0.05 less protection.
- Redyan guards also now wear heavy combat vests.
- Added "Taser Operator".
- Changed "Tased" status effect symbol.
- Being tased also gives the status "Electrified".
- Rebel Scientists now have 100hp by default instead of 80.
- Spawn parameters for Rebel Prisons and Rebel Villages have been changed.

Update: 3 Jul, 2017 @ 3:59pm

Version 2.70-B

- Fixed crashing when certain pieces spawned on the Procedural Redyan Dungeon.
- Added a piece for the ship.
- Modified some previously non-broken pieces.
- Fixed computers not spawning.