Tabletop Simulator

Tabletop Simulator

Automated Blackjack
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Update: 28 Oct, 2017 @ 12:11pm

Changelog

• Added minigame "Hunt Master".
• Increased minigame anti-afk timer to 30 seconds for each minigame.

Update: 27 Oct, 2017 @ 6:53pm

Changelog

• Fixed an issue preventing powerups being used during the Powerups round phase.
• Minigames will be flagged as ended when the table enters the Place Bets phase, allowing powerups to be used.

Update: 27 Oct, 2017 @ 5:05pm

Changelog

• Fixed an issue were powerups could be used immediately after a round ends, with the effect carrying over into the next round.
• Powerups can no longer be used during minigames.
• The game now resumes as expected when the minigame handler object is removed.
• Extended chip protection to cover all objects. To protect a non-chip object, add the player's 64-bit SteamID to the start of the item's description. This should be the same number on the player's Player save.
• Added host setting "Turn Time limit ends after action".

Update: 27 Oct, 2017 @ 11:02am

Changelog

• Personal trade-up buttons will no longer attempt to trade up top teir chips when there's nothing to trade up to.
• Added host setting "Limit Turn Time" and an associated counter. When active, players will have a number of seconds equal to the coutner to take any action or their turn will be automatically skipped. When a player takes the first action on their turn, they are no longer timed.
• Split zones will now automatically return bets to the split owner's payout container.

Update: 26 Oct, 2017 @ 3:53pm

Changelog

• Fixed more issues with coin type powerups.

Update: 26 Oct, 2017 @ 3:43pm

Changelog

• Used chip type powerups will now be cleared properly when the round ends.

Update: 26 Oct, 2017 @ 9:03am

Changelog

• Fixed an issue with Higher or Lower minigame.

Update: 26 Oct, 2017 @ 5:12am

Changelog

• Chips in the dealer zone will no longer be assigned to a player when picked up. This prevents theft, chips taken from infinite bags should drop back in again.
• Objects in a player's payout container will now be saved during autosave.

Update: 24 Oct, 2017 @ 1:15pm

Changelog

• Bets will no longer be counted if they are held by a player at round start.
• Rewards for ruppee pulls will now be interactable even if the bet entered a new round.
• Added automated minigames and a new host setting "Use Automated Minigames".

Update: 22 Oct, 2017 @ 2:59pm

Changelog

• Cards are now counted even at unusual angles if they are pointing generally face up.
• dealingDealersCards variable is now reset when a round begins or ends. Potentially fixes a rare case causing the game to halt when the dealer's turn begins, at the very least should prevent the issue persisting over multiple rounds.