Awesomenauts

Awesomenauts

Underground
Showing 31-38 of 38 entries
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Update: 10 Mar, 2017 @ 4:33am

Changed the buttons on the spaceship to new ones that look nicer.

Fixed (hopefully) spaceship buttons that would not work.

Fixed that bombardment was unresponsive.

Bombardment now fires a long burst instead of a short one.

Bombarment shots damage reduced to compensate for the change above.

Underground lights now will not show up if the background quality is set to low.

Added a low resolution, no paralax background that appears only in low graphics settings (like the standard maps do).

Fixed that turret shields would activate even when the respective turret was already destroyed.

Update: 6 Mar, 2017 @ 5:29am

Added a speed pickup at the base.

Made the jumpads at the base more accessible.

Reduced the duration of blackouts while increasing the duration of the warning sparks.

Added a jumpad right above the bottom front turret while removing the small obstacle that was there.

Moved the spaceship teleport destination closer to the shop.

Update: 28 Feb, 2017 @ 6:25am

Quick hotfix.

Update: 28 Feb, 2017 @ 6:19am

Fixed camera boundaries for replays.

Added tags.

Drop pod solar sequence changed to a new one that's easier to catch.

Update: 26 Feb, 2017 @ 7:22am

Added a visual effect to turret shields to make them different from regular force fields.

When arena walls are enabled, bombardments will activate automatically at regular intervals, since players cannot teleport back to base.

Update: 25 Feb, 2017 @ 9:34am

Added some stars in the background to make space more interesting.

Increased the explosion radius of bombardment shots.

Added markers to the minimap showing where bombardment shots land.

Update: 22 Feb, 2017 @ 3:57pm

Update: 22 Feb, 2017 @ 2:37pm