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I made these changes according to the feedback from the last map festival.
I have decided to remake the entire map from scratch! The new map is still a WIP but it's playable, it's only missing some textures, there are no blackouts, and the bombardment and shields do not work yet.
Why?
Underground was the very first map the I made, so I had no idea what I was doing, and this shows in the problems that the old map has - too big, lots of pointless platforms and corridors, bad turret placement, etc.
Hopefully this new map solves all of those issues with a better design.
Have fun :D
Try and keep your map within those coordinates because other weird stuff happens as well.
Although a bit big for only 6 players, can take a bit to get back to team and to cross map...maybe some portals be nice?
IDK if your not big on portals..then maybe they show up once first row of turret destroyed.