Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Roman Houses 1 Turn Per Year
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Aggiornamento: 18 set 2018, 14:55

Aggiornamento: 15 set 2018, 8:30

Aggiornamento: 15 set 2018, 8:18

Aggiornamento: 15 set 2018, 8:01

- Corrected Alalia building bug
- Corrected Roman General recruitment bug

Aggiornamento: 13 set 2018, 14:56

Aggiornamento: 13 set 2018, 14:44

Aggiornamento: 27 dic 2017, 16:19

- Made the roman factions more likely to expand in their respective directions

Aggiornamento: 15 dic 2017, 8:05

Aggiornamento: 15 dic 2017, 7:24

Updated for Power & Politics Patch

Some differences from the last version:

- Roman families will now consider declaring war on other roman houses later in the game.
- All factions (including roman ones) will receive a greater diplomatic penalty with all roman factions with every imperium level.
- The Senate has been given just 3 Praetorian units, instead of a full stack. This is to maintain balance while preventing you or any other faction from easily capturing Rome early in the game.
- Playing as the SPQR, the Roman Houses will prioritise your orders above all else

Let me know if you have any suggestions to improve this mod. Thank you

Aggiornamento: 3 dic 2016, 15:02