Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Roman Houses 1 Turn Per Year
Ergebnisse 1–10 von 10
Update: 18. Sep. 2018 um 14:55

Update: 15. Sep. 2018 um 8:30

Update: 15. Sep. 2018 um 8:18

Update: 15. Sep. 2018 um 8:01

- Corrected Alalia building bug
- Corrected Roman General recruitment bug

Update: 13. Sep. 2018 um 14:56

Update: 13. Sep. 2018 um 14:44

Update: 27. Dez. 2017 um 16:19

- Made the roman factions more likely to expand in their respective directions

Update: 15. Dez. 2017 um 8:05

Update: 15. Dez. 2017 um 7:24

Updated for Power & Politics Patch

Some differences from the last version:

- Roman families will now consider declaring war on other roman houses later in the game.
- All factions (including roman ones) will receive a greater diplomatic penalty with all roman factions with every imperium level.
- The Senate has been given just 3 Praetorian units, instead of a full stack. This is to maintain balance while preventing you or any other faction from easily capturing Rome early in the game.
- Playing as the SPQR, the Roman Houses will prioritise your orders above all else

Let me know if you have any suggestions to improve this mod. Thank you

Update: 3. Dez. 2016 um 15:02