Stellaris
Reworked Planets
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更新: 2019年6月24日 @ 11時17分

Nothing to see here, move along.

更新: 2019年6月24日 @ 7時39分

Fixed some missing traits on Ringworlds and Habitats - Thanks to HighKings_Ruin for pointing these out.

更新: 2019年6月15日 @ 16時19分

"Updated" to 2.3.*

I don't think anything needed doing, but going by my previous record that's probably mostly hubris on my part.

更新: 2018年12月12日 @ 9時13分

Nerfed Gaia Preference habitability levels as Life-Seeded is supposed to be a challenge, after all. It still has 100% habitability on Gaia Worlds but now only 20% on the standard planet types (down from 40% in the mod previously, up from 0% in vanilla).

Also nerfed Tomb World Preference as any player or AI empire with it will have the Survivor trait (+70%) for free, so species with it now have 20% base habitability on other Tomb Worlds and 40% on standard plaet types. This makes Post-Apocalyptic very powerful (90%) but means Tomb World based Pre-Sapients / Primitives will have a very hard time... which, having thought about it, I'm fine with.

更新: 2018年12月11日 @ 6時27分

This is not the update you're looking for. Move along.

更新: 2018年12月10日 @ 7時16分

Fixed the Homeworld Name & Class window so that it fits on the new customiser screen.

更新: 2018年12月7日 @ 12時28分

Updated to 2.2.* Le Guin / Megacorp. Go build some better worlds.

(Including the functionality needed for Apocalypse and Distant Stars.)

更新: 2017年10月27日 @ 13時40分

Finally Updated for 1.8.* Čapek / Synthetic Dawn. Happy Assimilating.

更新: 2017年6月15日 @ 7時47分

Updated for 1.7.*

更新: 2017年5月14日 @ 23時01分

Fixed missing Cold Barren World terraforming options. How did I not spot that sooner? :/

EDIT: Apparently Paradox missed it too so I feel a little better.