RimWorld

RimWorld

The Great War
Showing 51-60 of 63 entries
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Update: 27 Dec, 2016 @ 8:24am

[Auto-generated text]: Update on 12/27/2016 5:22:55 PM.

Fixed a loada bugs for ya'll

Update: 26 Dec, 2016 @ 5:23am

[Auto-generated text]: Update on 12/26/2016 2:22:50 PM.

Compatible with "EDB Prepare carefully" again

Update: 25 Dec, 2016 @ 6:29pm

[Auto-generated text]: Update on 12/26/2016 3:27:59 AM.

Added bread: took me three stinking hours

Update: 25 Dec, 2016 @ 4:16pm

[Auto-generated text]: Update on 12/26/2016 1:15:38 AM.

Flame thrower is now an actual flamespewer no cannon

added mass to weapons

Update: 25 Dec, 2016 @ 3:52pm

[Auto-generated text]: Update on 12/26/2016 12:51:06 AM.

Weapons now work on seconds instead of ticks.

did something else but forgot, if you find out please tell me.

Update: 23 Dec, 2016 @ 7:10am

[Auto-generated text]: Update on 12/23/2016 4:09:39 PM.

Updated to newest version

Update: 11 Nov, 2016 @ 4:54pm

[Auto-generated text]: Update on 11/12/2016 1:53:58 AM.

Fixed Maxim turret not rotating
Max range on Heavy Howitzer (50)

Added:
Landmine
Bandages(50% effectiveness)
Lamp
Wires
Shells (you need these for the artillery)
Floor for trenches

Update: 11 Nov, 2016 @ 7:19am

[Auto-generated text]: Update on 11/11/2016 4:19:02 PM.

Forgot to add Crafting station. GG

Update: 11 Nov, 2016 @ 6:42am

[Auto-generated text]: Update on 11/11/2016 3:42:05 PM.

Added Tanks (need help with making them to be able to be sold by traders)
Added Mine adds less for the ww 2 style but more survivability
Added Generator ( needs resprite)

Update: 10 Nov, 2016 @ 6:59am

[Auto-generated text]: Update on 11/10/2016 3:59:23 PM.

added Heavy armor slow movement a lot of protection

retextured some weapons