Total War: ATTILA

Total War: ATTILA

Ancient Empires: Custom Battle Release OBSOLETE
Showing 1-7 of 7 entries
Update: 21 Jan, 2017 @ 5:03am

Update: 22 Oct, 2016 @ 3:50pm

- Rebalancing of Abilities such as shield wall, flying wedge etc

- Standardised distribution of abilities across units

- Gave Thureophoroi the ability to skirmish and form up

- Rebalanced and standardised ranged offense, it is now scaled 0-10, Ranged Offense is an indicator of the strength of the projectile in killing, it does not represent the units overall ranged effectiveness.

- Rebalanced elephants, they are easier to kill now with melee

- Buffed all javelins

- Increased effectiveness of infantry charges, high charge rating units are more effective now

- Increased vulnerability to rear charges among organised heavy infantry such as pikes, romans etc, a charge to their rear is much more effective than before

- Fixed OP farmers and civilians

- Minor tweaks to unit balance across many factions

Update: 3 Oct, 2016 @ 8:13pm

Update: 3 Oct, 2016 @ 1:35pm

Update: 3 Oct, 2016 @ 1:32pm

Update: 3 Oct, 2016 @ 11:06am

Update: 30 Sep, 2016 @ 9:16pm