Total War: ATTILA

Total War: ATTILA

Ancient Empires: Custom Battle Release OBSOLETE
Mostrando 1-7 de 7 aportaciones
Actualización: 21 ENE 2017 a las 5:03

Actualización: 22 OCT 2016 a las 15:50

- Rebalancing of Abilities such as shield wall, flying wedge etc

- Standardised distribution of abilities across units

- Gave Thureophoroi the ability to skirmish and form up

- Rebalanced and standardised ranged offense, it is now scaled 0-10, Ranged Offense is an indicator of the strength of the projectile in killing, it does not represent the units overall ranged effectiveness.

- Rebalanced elephants, they are easier to kill now with melee

- Buffed all javelins

- Increased effectiveness of infantry charges, high charge rating units are more effective now

- Increased vulnerability to rear charges among organised heavy infantry such as pikes, romans etc, a charge to their rear is much more effective than before

- Fixed OP farmers and civilians

- Minor tweaks to unit balance across many factions

Actualización: 3 OCT 2016 a las 20:13

Actualización: 3 OCT 2016 a las 13:35

Actualización: 3 OCT 2016 a las 13:32

Actualización: 3 OCT 2016 a las 11:06

Actualización: 30 SEP 2016 a las 21:16